Downed State Questions

Downed State Questions

in Players Helping Players

Posted by: Doctor Fu Manchu.4203

Doctor Fu Manchu.4203

Hi everyone,

I’ve seen people in WvW go down a lot. Sometimes someone downs with almost 80% of his downed health bar up, and sometimes they hit downed state with only around 30% of their downed health bar. My first question is, what determines a player’s downed health bar when they go down, and also, do players receive less damage in the downed state than in their normal fighting state?

Reason why I am asking is I am having trouble finishing people when I’m outnumbered.

When fighting 1v2 or 1v3, once an enemy goes down, even if you stomp right away and disable the downed player’s downed stun skill, as long as the 2nd player starts ressing right away, there’s usually insufficient time for the stomp animation to finish before the first player can be ressed back up.

Character: Doctor Fu Manchu (Level 80 Thief)
Guild: Sublime Brothers [Bro]
Server: Fort Aspenwood

(edited by Doctor Fu Manchu.4203)

Downed State Questions

in Players Helping Players

Posted by: Ilithis Mithilander.3265

Ilithis Mithilander.3265

Sup Manchu,

Player’s downed health depends on how much death penalty they have accumulated. Death penalty is applied every time a person is downed. You get one point of death penalty per down, and at 5 (I think), you automatically die die. The more death penalty you have, the less downed hp you have. One point of death penalty is removed after a minute.

Primary Guild: Testing Eternity [TE]
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]

Downed State Questions

in Players Helping Players

Posted by: Doctor Fu Manchu.4203

Doctor Fu Manchu.4203

Hey Ilithis,

Nice to hear from you man. I was wondering then, as a Thief, is there anything you can do to stop the BS ressing? There seems to be no valid AoE stun available to a Thief. Its just very frustrating to down one guy and have the other guy(s) just press F to make it 2v1 or 3v1 again.

Character: Doctor Fu Manchu (Level 80 Thief)
Guild: Sublime Brothers [Bro]
Server: Fort Aspenwood

Downed State Questions

in Players Helping Players

Posted by: Ethics.4519

Ethics.4519

Yep, like Ilithis said. The more they get downed, the lower their health starts next time they are downed.

As for multiple situations, the best thing you can do, if you have skills/utilities, is either daze/knockdown/knockback the people reviving and just try to dps your target down.

Also you can try to mistform stomp/stealthstomp/hastestomp/stabilitystomp the person so their interrupts don’t work

RIP in peace Robert

Downed State Questions

in Players Helping Players

Posted by: Ilithis Mithilander.3265

Ilithis Mithilander.3265

Hey Ilithis,

Nice to hear from you man. I was wondering then, as a Thief, is there anything you can do to stop the BS ressing? There seems to be no valid AoE stun available to a Thief. Its just very frustrating to down one guy and have the other guy(s) just press F to make it 2v1 or 3v1 again.

While there is no aoe stun for us, we do have a way to take care of a Xv1 situation, but its based on steal unfortunately. Fearing everyone away using the skull steal skill works well.

As for doing this based not purely on what steal gives you, you can usually get the resser and the downed person inside pistol whip so they both take damage, thus forcing the resser to stop and deal with you or the resser dies as well. Either way its a win-win, but anything beyond 2v1 gets risky because of the additional damage focused on you while one person kills you, as you try and kill the resser and the downed. This is one of the reasons I run around with a S/X.

Primary Guild: Testing Eternity [TE]
Chloe (Version 3):
[i7 930 @ 4.1Ghz (1.3875V) w/Cooler Master 120M][Gigabyte G1 Gaming GTX 970 (stock)]