Dungeon Skins: Explorable Runs or SPVP?
For weapons PvP is relatively fast – you get 3 per track, vs 1 armor. Progress goes even faster if you take advantage of the dailies, the rewards for which basically will push your progress on the track even more.
On the other hand, dungeons can be fun with a good party, and have a better time:reward ratio in terms of stuff like gold or materials. It’s a bit daunting to get into them especially if you pug, but if you do 3 paths a day you can get a weapon in 2-3 days if I recall the token costs right, on top of the 10ish gold and whatever mats/salvage/rares/exotics you pick up.
Joran Blackgear – Engineer – EU | Juras Blackpowder – Engineer – NA
SPvP will earn you tokens on top of the 3 weapon/1 armour skin(s), so it seems the best option for your specific goal.
Relentless Inquisition [PAIN] – FA