Dwayna
If it is using the old timers then after a successful temple event it will take 2hours(or 2.5, memory is fuzzy) for the defend event to start. In the past the defend would basically always fail and then the capture chain start. This is no longer the case so it is possible that the temple capture event never comes up except when most people are asleep.
Oh God…well, I guess either I spend my time farming gold like a typical player and buy all the items required, or I will never get my Acolyte of Dwayna title, will I?
That is actually pretty sad…
At least the event chain isn’t actually broken …
What region do you play on? I see dwayna capture events going from time to time, so if I see one and you’re on NA, I can try messaging you.
What region do you play on? I see dwayna capture events going from time to time, so if I see one and you’re on NA, I can try messaging you.
I play on European server….
BUT I managed to do the event once! So there’s hope.
they should have a thing, where every time the temple is successfully defended, the attacking enemies get harder. not drop more loot: just get harder. it would be an internal multiplier. so 1st attack: normal. 2nd attack: 120% of normal health and damage. 3rd attack: 150% of normal health and damage. 4th attack: 190% of normal health and damage. eventually, the defense would fail and it would reset to normal health and damage.
this makes strategic sense as well. Why would zhaitan keep sending the same 30 risen to take a temple when it keeps failing? If he wants the temple, he’s going to send more risen, or stronger risen. or he’d abandon the temple. sending the same force repeatedly is senseless.
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they should have a thing, where every time the temple is successfully defended, the attacking enemies get harder. not drop more loot: just get harder. it would be an internal multiplier. so 1st attack: normal. 2nd attack: 120% of normal health and damage. 3rd attack: 150% of normal health and damage. 4th attack: 190% of normal health and damage. eventually, the defense would fail and it would reset to normal health and damage.
this makes strategic sense as well. Why would zhaitan keep sending the same 30 risen to take a temple when it keeps failing? If he wants the temple, he’s going to send more risen, or stronger risen. or he’d abandon the temple. sending the same force repeatedly is senseless.
That’s an awesome idea. I guess it deserves it’s own thread for better visibility.
Temple of Balthazar is supposed to have something like that but that is still 2h + 20m x ?tries
Temple of Balthazar is supposed to have something like that but that is still 2h + 20m x ?tries
If the wiki is correct, the first defend event starts after 1:45 hours and the second, which is an almost certain failure, after another hour. Since the event chain is very long and you need the temple to be open to buy Obsidian Shards that seems reasonable.
For all other temples something like 1 hour until the first event and another 30 minutes till the second event should be OK.