Dynamic levelling adjustment
The dynamic leveling adjustment wasn’t made to create a big difference in the system as a whole. I am sorry you disliked the game but thats how it is made and personally I agree. BTW, you gear is lowered as well and so are all stats on it. The mayor differenc is that you have access to all gear pieces and get the higher stats still cause your max level gear is perfgect or near perfect cause you can keep it forever. (where your leveling gear is likely to be green or lower).
The changes made in this update where done to fix some real issues where high level players where ruining the experience for low level players.
Just an example the help farmer Diah renown heart (level 2 heart in Queensdale, where you have to stump wurmholes and kills the wurms). There is also an event going on there from time to time, level 80 engineers came there and did the event for their daily achievement, no problem. But afterwards they left their turrets in place (not on purpose) and quickly waypointed to the next event. The turrets where for those reguarly wurms a one bullet kill, making it impossible for the lvl 2 players trying to do the heart to even participate in the fight and making the heart harder. This is just an example of many issues.
So the update was done to fix these issues, not to fix the game to your personal liking. I am sorry you don’t like the game as it is after level 80. Many others however do.
I’m not trying to have a sales story, but you might want to check the what to do at level 80 sticky. There are some good alternatives to do at level 80 in it.
Arise, opressed of Tyria!
