Elementalist PvP, how I do it.
Thanks for the WvW tips! Now to find a Mesmer friend ^^
I must say, I got all happy thinking this was a thread dealing with Elementalists in sPvP. ):
And yes, not to mention that the downed entanglement doesn’t even actually entangle them half the time. Sometimes they just continue walking towards my corpse with the earth churning at their feet. -.-
Yeah I know that feel bro, I’m gonna get down to trying sPvP, I just don’t find it as interesting as WvW.
Good tips for scepter/dagger but dagger/dagger is kitten in pvp. Dagger damage needs to be increased. Using daggers With the amount of micromanagement needed and as squishy cloth wearing melee, we should be on par with thief dps. I feel penalized for being melee, when in fact we should be out dpsing range for the risk of being in close combat. Pve is ok but far lacking in pvp compared to other classes in melee combat.
What’s so good about Dagger/Dagger? I’ve heard people mention it a lot, but i never saw the appeal :/
What’s so good about Dagger/Dagger? I’ve heard people mention it a lot, but i never saw the appeal :/
Wouldn’t say it’s good rather just personal preference. I find it fun to play and faster pace then sittingback lobbing fireballs from hard to reach places in pvp. It’s challenging to say the least because of the micromanagement between all attunments and moving at the same time just to stay alive against other melee. To be on par with other classes using all attunments with points in earth and water is required, which ends up lowering dps and becoming subpar to other classes.
(edited by Morkai.7645)
I personally believe we have the best burst in the game.
You should check out the Brady Games Strategy guide… I got bored at work last night and glanced (as in didn’t look at all professions/stats) through it.
When gearless at level 80 Engineer has base Power of 9XX
When gearless at level 80 Elementalists and Guardians have base Power of 1216
When gearless at level 80 Necromancers have a base Power of 17XX and a base Toughness and Vitality of 15XX
Contrary to yourself I kept seeing threads posting the Ele’s are OP and need a bit nerfing, to which I ask just what is a Necro then? In addition to those huge stats they get as a base they have access to the death shroud which is essentially a second health bar if used right.
I still love my Ele – but I’m supposed to be the glass cannon not some class that’s already impossible to kill and has a dozen minions all the time. They need to up the base for Ele or something…
I personally believe we have the best burst in the game.
You should check out the Brady Games Strategy guide… I got bored at work last night and glanced (as in didn’t look at all professions/stats) through it.
When gearless at level 80 Engineer has base Power of 9XX
When gearless at level 80 Elementalists and Guardians have base Power of 1216
When gearless at level 80 Necromancers have a base Power of 17XX and a base Toughness and Vitality of 15XX
Contrary to yourself I kept seeing threads posting the Ele’s are OP and need a bit nerfing, to which I ask just what is a Necro then? In addition to those huge stats they get as a base they have access to the death shroud which is essentially a second health bar if used right.
I still love my Ele – but I’m supposed to be the glass cannon not some class that’s already impossible to kill and has a dozen minions all the time. They need to up the base for Ele or something…
Except necros are supposed to be tanky casters….
I personally believe we have the best burst in the game.
You should check out the Brady Games Strategy guide… I got bored at work last night and glanced (as in didn’t look at all professions/stats) through it.
When gearless at level 80 Engineer has base Power of 9XX
When gearless at level 80 Elementalists and Guardians have base Power of 1216
When gearless at level 80 Necromancers have a base Power of 17XX and a base Toughness and Vitality of 15XX
Contrary to yourself I kept seeing threads posting the Ele’s are OP and need a bit nerfing, to which I ask just what is a Necro then? In addition to those huge stats they get as a base they have access to the death shroud which is essentially a second health bar if used right.
I still love my Ele – but I’m supposed to be the glass cannon not some class that’s already impossible to kill and has a dozen minions all the time. They need to up the base for Ele or something…
Except necros are supposed to be tanky casters….
That’s exactly my point, tanky builds aren’t supposed to overpower glass cannons yet they do. Something needs to change.
What’s so good about Dagger/Dagger? I’ve heard people mention it a lot, but i never saw the appeal :/
It’s fast pace and a pretty dynamic build to play. Here’s a video of a game I played the other day. Please ignore the auto correct from youtube, there’s just a bunch to like about 2xD.