Engineer kits and autoattack

Engineer kits and autoattack

in Players Helping Players

Posted by: Stuka.7165

Stuka.7165

In weaoon skills autoattack is default for skill one, please make this so for engineer kits, atleast flame thrower and elixer..this is extrenely irritating when switching between kits. Or even better..allow us to set autoattack on every kit and save that setting. Ie, i set autoattack to a random bomb skill so i switch to kit and it auto drops that bomb

Engineer kits and autoattack

in Players Helping Players

Posted by: TXC core.5783

TXC core.5783

Are you aware you can set the skills auto-attack with Ctrl + RMB?

Engineer kits and autoattack

in Players Helping Players

Posted by: Stuka.7165

Stuka.7165

yes, however this is not viable in combat, everytime you switch off a kit and back autoattack settings are erased. That’s my whole point. My build switch between 2-3 kits every encounter

Engineer kits and autoattack

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Posted by: Literatii.6031

Literatii.6031

I just noticed this myself today and it is really annoying.

We shouldn’t have to set the default attack every time we switch kits.

Engineer kits and autoattack

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Posted by: Wolfheart.1938

Wolfheart.1938

Well you definitely should have the option BUT I would avoid setting the flamethrower 1 to autoattack: not only does it have a really long cast time, but for this same reason it doesn’t need to be spammed as much as other autoattacks.

“We have no first-person view because stupid people would lock into it”
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”

Engineer kits and autoattack

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Posted by: Stuka.7165

Stuka.7165

I want it for flame as my rotation goes hit with pistol dots, flame 1, 2, 3 to dot, damage and push back, then drop big ol bomb and repeat. Atleast for one mob.

Engineer kits and autoattack

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Posted by: Haette.2701

Haette.2701

I have to CTRL+RMB my autoattack every time I switch to a kit. Saving the setting between uses would be a godsend.

Everyone with a transform or bundle weapon would also benefit from this, like eles and norn.

(edited by Haette.2701)

Engineer kits and autoattack

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Posted by: cosmatman.9306

cosmatman.9306

Well you definitely should have the option BUT I would avoid setting the flamethrower 1 to autoattack: not only does it have a really long cast time, but for this same reason it doesn’t need to be spammed as much as other autoattacks.

That’s just a your personal preference though, but a lot of people myself included like having it set to autoattack. Its not the fact that it doesnt have to be spammed cause of a short channel duration. Its just 1 less thing to worry about when you have it set to autoattack. Also even though it does have a channel using any other ability during that channel stops it.

Any engineer kit end up suffering from the same problem when you switch back and forth to it…wrench kit, elixir gun, etc.

EDIT: although part of me things the not having autoattack might have been intentional for balance reasons. Since we can switch back and forth between kits and not have to worry about cooldowns.