Engineer or Necromancer
Honestly this game doesn’t use the old trinity approach to MMO gameplay. there is utility and healing in almost every profession so I don’t believe there will be that many occassions where someone’s participation requires they be a specific profession. Use the one that you enjoy most … and it sounded to me that you like the necro better
Thats a tough one, since both professions provide what you want.
I guess it comes down to which theme you prefer.
Do you want to be the dark mage who rises undead, curses enemies and uses bloodmagic to support himself and his allies, or the engeneer, who deploys turrets, throws bombs at enemies, and helps himself and his allies out with healing packs and elixiers.
Since the themes of this 2 professions are as different as they can be, it shouldn’t be all to hard to decide which one you would prefer.
I haven’t played much necro, but I can tell you that the Engineer’s biggest draw seems to be its insane amount of CC. I’ve never been excited about my damage output or survivability, but I can still solo champions and melee bosses because I can kite them for days.
So, if you like that kind of thing…
I started the Necro wanting to be a minion master type class. While the necro does have access to several minions, but they are weak on damage, slow on attack speed, low on health, dont regen heal on there own, and have poor AI.
I had a hard time trying to figure out what to learn when I got enough skill points because all his powers seemed like trash to me.
I’m also not too crazy about the necro’s weapon skills either.
For me the necro was a let down.
I then changed to the Engineer and loved it. If I cant have good minions, then good turrets are the next best thing, and they sure are.
Maybe its just my play style but when I look over the necro’s powers when trying to figure out what next to learn they all seemed like junk, but with the engi I still have the problem of not knowing what to get, but its because I want them all rather than none of them.
I still play my necro but as a scepter/dagger with wells instead of the staff/minions.
Its not till the mid 20s do I really get a good grasp on the class.
For me, I had to stop trying to play it my way and play it the way the devs designed it.
last thing, stay away from the Jagged Horror perk, you will go crazy listening to your character talk about losing another minion every 10 sec.
First chance I’ve had to get back to this, just wanted to say thanks for the detailed replies folks, was very helpful. For what it’s worth I’m leaning towards the Necromancer as I’m quite enjoying the wells playstyle so far, but will level both to 25 before making the final decision.