Engineer or Thief? [Profession Suggestions]
Tbh I’m not really sure witch is best, i only have real experience with warriors, have a mesmer tho and i’m having a blast in wvw with him. My 3rd toon is a thief, but he is only lvl 2 since i just got into pvp with him, saw how he works or better yet saw that i need to spend a lot of time learning to play him so i just gave up and went back to lvling the mesmer. Engineers can be a pain in the kitten for enemies expecially in wvw, and i say that because i was just taking a tower in wvw a few hours ago and a kitten engineer was always jumping from the tower on us throwing stuff at us running back in the tower and then coming back outside and doing the same.
So maybe creat both, go to pvp get in a tournament or just a fast match and see how a lvl 80 thief or engineer works for you?
I read what you put in your suggestion. I main an engineer.
Engineers are considered to be the hardest class to play. Here is why…
Our class is not forgiving at all. You make a mistake. 90% of the time it will cost you your life. Our class has a high apm. So many builds have you constantly pushing buttons half the time. So very high APM and reaction time.
Control:
Engineers have a ton of control. No matter which spec you do, you’re going to have a lot of CC capabilities. We are the masters of CC and no other class can dominate us in this regard. Some of my favorite and most used. Toolkit- you have a low CD pull that can be traited for even lower CD. You have an AoE cripple that you can put up around you. Rifle- You have a knock back (which also knocks you back) and an immobilize. We have so many traits centered around cripples and immobilize too on top of our skills. We also have slick shoes, one of the mokittenn skills in the game. Very funny to use.
Support:
Engineers have some of the best support in the game. Our main support mechanic is exliers and elixer gun. You have amazing boon application and condition removal (even more condi removal if traited).
Damage:
You wont do a lot of direct damage. Right now in terms of serious damage people run HgH grenades or HgH pistol. You basically stack might with elixers and just rip the person apart by applying constant Conditions of all types. Our only main physical damage option is called a Static Discharge build, and that doesn’t do a whole lot, but still is very effective.
Builds:
HgH build ft one of the best engineer players, Ostrich Eggs: http://www.youtube.com/watch?v=9Hx93LdkAOg
Basic Static Discharge Build:
https://forum-en.gw2archive.eu/forum/professions/engineer/Static-Discharge-Build-ZAP-UR-DED
My own builds besides those mentioned above…may not be the best but I get by with them.
Turret Build (not very viable, mostly use when messing around. I use this for open world stuff. Spread your turrets out. If they get destroyed your main attack is with toolbelt skills and SD. Try to repair with toolkit if needed. Keep your range. CC with Rifle to keep enemies away from your turrets):
http://intothemists.com/calc/?build=-X70;2cPkq0W63U-x0;9;5JT-J;105-29B;117;7F-03F-036gv
Elixer/Bomb Support Build(You wont do a whole lot of damage, but still a good amount. Your condi removal and healing is off the chain. You will pretty much have none stop regen, AoE regen that is none stop, a ton of direct and pulse heals applied to an AoE radius, its really good. I dominate while bunkering with this and it is decent in Dungeons) :
http://intothemists.com/calc/?build=-XRw;2cPku0c-VQFx0;9;4T-T9-27B;106A1;3UF1;3nBnBnBnB3NH
Elixer Gun Build (This is mostly a build that revolves around applying support and damage via the Elixer Gun): http://intothemists.com/calc/?build=-XRR;2Z-ku0o5NQFx0;9;49T-T-4;0376;116A;18s0;3dZm9fRk07ZI
So maybe creat both, go to pvp get in a tournament or just a fast match and see how a lvl 80 thief or engineer works for you?
I may just need to do that, I guess.
Elixer/Bomb Support Build(You wont do a whole lot of damage, but still a good amount. Your condi removal and healing is off the chain. You will pretty much have none stop regen, AoE regen that is none stop, a ton of direct and pulse heals applied to an AoE radius, its really good. I dominate while bunkering with this and it is decent in Dungeons) :
http://intothemists.com/calc/?build=-XRw;2cPku0c-VQFx0;9;4T-T9-27B;106A1;3UF1;3nBnBnBnB3NHElixer Gun Build (This is mostly a build that revolves around applying support and damage via the Elixer Gun): http://intothemists.com/calc/?build=-XRR;2Z-ku0o5NQFx0;9;49T-T-4;0376;116A;18s0;3dZm9fRk07ZI
I really like both of these. I remember being a big fan of the Elixir gun. If it’s viable to play with, that’d be great. I’ll take this into consideration if I decide to roll an Engi.
Thanks.