Equipment and Ability Scaling?
The size of the skill effect is scaled to the the target rather than the user of the skill. Use anything on an air elemental and you’ll see that. Using Impale(warrior offhand with a sword) on a Norn is also a good example. Instead of looking like they got impaled by a sword it looks like they got impaled by a greatsword.
animation scales. area of effect does not
The size of the skill effect is scaled to the the target rather than the user of the skill. Use anything on an air elemental and you’ll see that. Using Impale(warrior offhand with a sword) on a Norn is also a good example. Instead of looking like they got impaled by a sword it looks like they got impaled by a greatsword.
This partly right, if you look e.g. to Dragon’s tooth, there are limitations to the scaling. e.g. on the oakheart champion it starts with the tip of the toothe allready in the oakheart and then falling through the body. If you try it on the shadow behemoth it actually starts halfway his body and falls through it (and barely visable).
it also depends on the animationtype of the skill or effect. a skill like e.g. Whirling Wrath has an animation that is totally scaled to the caster.
Botom line is, that its all animation and effects. The size, amount of damage, range and hitrate of skills are always the same, no matter what profession you use.
Arise, opressed of Tyria!