FPS Stability

FPS Stability

in Players Helping Players

Posted by: circuitnerd.5863

circuitnerd.5863

Does anyone else experience a wide range of frames per second pretty much everywhere in the game? For instance out in open areas I often get between 100-120. Then I go to LA and depending on the amount of people and direction I’m looking it’s anywhere between 35-55. And it constantly fluctuates when looking around. Particularly in high populated spots. But not always. Some areas in Verdant Brink go anywhere between 45-60 even with no one around. And world events or wvw zergs are bad at 20-25.

Anyways, I think you get the idea. Why is there such huge up and downs? Listed below are the general specs of my computer.

i-7 4970 – 3.6 to 4.0 ghz
gtx 1070
16 gb of ram @ 1600 mhz
monitor – asus 144hz 24 inch
240 gb ssd

Certified Gameaholic

FPS Stability

in Players Helping Players

Posted by: hornswroggle.8023

hornswroggle.8023

All you say is pretty much normal to me. My specs are almost identical to yours. As you mentioned: it depends on how much is going on on screen. When it depends on the direction your looking in it’s tied to the render distance of that map. Sometimes the game calculates the map state if you merely look into the direction of a crowd of people. Tequatl can lag your Frames even if you are on the other side of the hill behind the laser if you just look at him, just because there are so many people.

LA is particularly bad, because it’s generally extremely high populated.
VB is wonky because of a lot of smoke and particle effects.
And WvW/World Bosses: Well… Anyone who tried spawn 1000 zombies in Minecraft at once knows what to expect.

Hope this explains a few things.
Cheers