Q:
Few questions about GW2
1) There is a running joke in the game that most rewards are “two blues and a green”. I pretty much salvage everything short of exotic by default and send the result to the bank collections tab via the Inventory panel (right click the gear on the upper right of the Inventory panel and select “Deposit All Materials”). You can then either hoard the mats for crafting or visit the bank to sell them (on the TP).
2) A way to improve the chance to get something other than “two blues and a green”. Now it seems to me I get slighter better drops now than a year ago but it’s really tough to tell. I wouldn’t say it’s worth grinding just for Essence of Luck (EoL), which is used to raise it, but getting them is a side effect of salvaging blue and green gear as well as ectos. The amount of EoL you need to increase your luck goes up exponentially. 100% requires only 122,700 cumulative EoL while 200% requires 1,373,160 and 300% needs 4.3 million. The wiki tells you a bit more what MF affects and doesn’t affect.
https://wiki.guildwars2.com/wiki/Magic_Find
3) Do you mean XP or Mastery Points? In Central Tyria Mastery Points are tied to achievements rather than finding them sitting around the map like they are in HoT. There is a number tied up in the Personal and Living World Season 2 story. Here’s the list and most take a bit of time to complete.
https://wiki.guildwars2.com/wiki/Mastery_point_unlocks
It it’s XP you need, well never paid a lot of attention to how fast I earned XP or what activity delivers the most. It just comes.
Sorry if this isn’t all that helpful.
RIP City of Heroes
1) Salvage them and sell the crafting mats.
2) Magic find is debatable… even if it does work, the effects are subtle i.e. a 300% higher chance to get a precursor drop is still tiny. Just consume luck as you get it, I wouldn’t waste gold trying to increase it (the quick way to get 300% is to salvage lots and lots of ecto)
3) Which part of the mastery are you having issues with… the mastery exp or the mastery points?
(edited by onevstheworld.2419)
Thanks for your quick answers, I think the reward system could improved by replacing the piles of blue and green items with silk/mithrill/leather, magic find experiece and some gold, it will be much easier to understand the loot and manage the inventory.
By mastery I meant experience, I already have 35 tyria mastery points but I can not find a proper way to grind experience, I tried doing dungeons and fractals but it seemed too slow compared to maguuma, even with a booster.
(edited by trixantea.1230)
You get blues and greens because it costs you coin to get rid of them. Either by buying salvage kits or selling them on the TP where it’ll “cost” you 15% of whatever it sells for. That is a necessary gold sink which is also why they steer away from dropping any significant direct coin rewards. The TP is moving coin from player to player and each time it takes a 15% cut. It’s also why NPC Vendors offer next to nothing as that coin is a source not a sink. It’s all to keep classical inflation in check.
Extremely rare and highly sought after items do “inflate” in price but those aren’t common commodities.
RIP City of Heroes
(edited by Behellagh.1468)
By mastery I meant experience, I already have 35 tyria mastery points but I can not find a proper way to grind experience, I tried doing dungeons and fractals but it seemed too slow compared to maguuma, even with a booster.
There’s the CoF P1 xp farm. https://www.youtube.com/watch?v=o5H8o1XRlew
Unfortunately, since most players have their masteries, I don’t see many groups doing this farm anymore.
Otherwise, load up on XP bonuses (they will stack with the XP boosters) and do whatever core Tyria activity you enjoy.
https://wiki.guildwars2.com/wiki/Experience
All dungeons grant a lot of XP if the CoF farm isnt your thing. Also Fractals reward their fair share of it as well, no matter the scale (thats how I did it). For an easy litte boost there are also some events currently going on which have achievements that also grant Mastery XP.