Final judgement on utility infusions

Final judgement on utility infusions

in Players Helping Players

Posted by: Nimrud.5642

Nimrud.5642

Hello,

I’ve looked up other topics/forums to clear up this matter but I wasnt able to come to a safe conclusion.

Older topics say ‘go +20% money’. Then the amount of money directly dropping from monsters took the nerf bat. (Chests, bags, etc. do not matter as they are not affected by the infusion.) So the new standpoint is ‘go +karma if you WvW and do living world events, and go +20% MF if you do fractals’.

So my question is: Has something been/about to be implemented in the game that would change the above statement? I’ve already ‘wasted’ a crapton of laurels by buying 3 amulets with offensive slots, and dont want to play the same game with infusions.

ty

enthusiastic noob

Final judgement on utility infusions

in Players Helping Players

Posted by: Ramiel.4931

Ramiel.4931

Get magic find. Gold income from mobs is terrible and karma is worthless.

At least with magic find you get a few more chances at RNG.

Final judgement on utility infusions

in Players Helping Players

Posted by: Olvendred.3027

Olvendred.3027

Only go with the karma infusion if you think you’ll need a lot of karma (eg. the 1m+ for a legendary). MF will help you for anything, as long as you’re killing stuff. And gold is generally more useful than karma.