Frame limiter

Frame limiter

in Players Helping Players

Posted by: circuitnerd.5863

circuitnerd.5863

What is the purpose of the frame limiter exactly? If I’m able to achieve 120+ fps very often what would the purpose of the frame limiter be? I know it will keep it at a constant 30 or 60 fps but what is the point?

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Frame limiter

in Players Helping Players

Posted by: Qugi.2653

Qugi.2653

For people with computer where more frame might cause problem for them like heat. Can also make more constant than if frame go up high and down a lot. Can also help if experience tearing.

;)

(edited by Qugi.2653)

Frame limiter

in Players Helping Players

Posted by: Taxidriver.2043

Taxidriver.2043

I use it to save energy and free up cpu usage
100 fps = computer using 300 watts and 100% cpu or
30 fps= computer using 130 watts and 60% cpu.

Frame limiter

in Players Helping Players

Posted by: Boss Nomad.6487

Boss Nomad.6487

Guild Wars 2 running at 120fps on a 60hz monitor is unnecessary and you will likely experience screen tearing at some point.

Other things that may drive a decision to use a frame limiter or to enable vertical sync (which synchronizes frames with your monitor refresh rate) are to reduce heat → reduce speeds of fans → reduce noise. Components may also last slightly longer because of lower temperatures. Electricity usage will also be lower.

Some games might feel unresponsive to input when using vsync or a frame limiter especially first person shooter -games.

Frame limiter

in Players Helping Players

Posted by: Behellagh.1468

Behellagh.1468

Assuming it’s working, there is no need to exceed the frame rate of your monitor so if you are always above it, it reduces the load on your CPU and GPU which in turn reduces heat and power consumption, a major issue with laptops.

And unless you enjoy screen tearing you would have VSync on thus capping the updates to your monitor at it’s refresh rate.

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Frame limiter

in Players Helping Players

Posted by: circuitnerd.5863

circuitnerd.5863

Guild Wars 2 running at 120fps on a 60hz monitor is unnecessary and you will likely experience screen tearing at some point.

Other things that may drive a decision to use a frame limiter or to enable vertical sync (which synchronizes frames with your monitor refresh rate) are to reduce heat -> reduce speeds of fans -> reduce noise. Components may also last slightly longer because of lower temperatures. Electricity usage will also be lower.

Some games might feel unresponsive to input when using vsync or a frame limiter especially first person shooter -games.

My monitor is 144 hz and I experience no screen tearing. I don’t need to have Vsync on.

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Frame limiter

in Players Helping Players

Posted by: Dean Calaway.9718

Dean Calaway.9718

My monitor is 144 hz and I experience no screen tearing. I don’t need to have Vsync on.

High refresh doesn’t eliminate screen tearing.

Like it’s been said before, the idea of limiting it is to reduce power consumption, heat output and subsequently fan speed.
It also helps if the GPU needs to boost itself when things get really intense, a modern GPU even at stock clock will “overclock” itself in certain situations if a set of parameters is meet, including the temperature, limiting the framerate to 60 can mean the difference of it dipping to 40 on a packed world boss, or only dipping to ~50.

I can easily go over 120FPS in PvE but that’s “unnecessary” thankfully it’s an option, I have mine lock at 60, lock it if you want, unlock if you want, you pick what you feel works for you.

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