(edited by dewst.2960)
First of all I want to tell you where i come from. I played this game called world of warcraft that Im sure not many of you others did. Was in a top guild on my server and have always enjoyed PVE more than PVP, so thats what im generally looking for in this game. Since the first day of playing this I fell in love with the graphics and enviroment, its just stunning and has so much character. BUT, what happend to unique boss loot? Unique loot in general. Or the roof of exotic weapons, why 1.1k? You dont come across a 2h sworditem with 1101 dmg for example. And the randomization, if I compare it to WoW, which im not eager to do but so you can get a better picture of it, “of the bear”, “of the owl” etc. Just different stats. What ever happend to unique drops with some unique procc or effect that you cannot get with runes, sigils etc. The drops you only can get when you defeat a near impossible boss that kind of gives you the credd for it. Makes the item more valuable and interesting. I mean if I do a dungeon all im lucky to see is some random generated items with booring stats. The end PVE will only end up with skinhunting and that in the long run imho is going to kill the PVE. No depth.
You dont really have much to strive for, spend months playing a game for the fun, combat and adventure, fine, but to strive for upgrading your items? There is only strife after looks, which in the long run wont hold imo.
And the lack of use of the inspect a player concept, it kind of takes the fun out of getting gear if the only thing you you do is hunt a skin. These things kind of takes at least my deeper interest in continuing PVE since there will always be players out there that sole enjoy PVE.
As a “P.S” Idd like to add that some lower level instances kind of serve no purpose to do with a pug when you want to levelup and have a good time if the mobs and bosses are near impossible. I know people including myself that skipped the dungeons on lowerlevels because it wasnt worth the time. And also, the requirements for lowlevel dungeon items in the vendors with i.ex the tears from AC, no low-leveled player will farm that many tears for an item. He/she would be 10 levels over the item, if not more when he/she has farmed them so I dont really see the point. Also, you loot greens with similiar stats, the armor only adds a skin, yet again, that is “rare”. The depht and point of the loot system is really wierd.
I hope you take this into consideration, because I know many of my friends wonder about the same thing and are starting to get sceptical about the the whole deal. We love the enviroment and the gerenal feeling about the game, the combatmechanics and all that but this one little detail might become a big problem in the long run.
Thanks for reading.
(edited by dewst.2960)
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