Good Magic Find Gear?
You can’t get much MF out of armor. The total MF per armor piece is 3% that’ll take you to 18%.
However I am going to make me an MF version of the ascended gear for non-fractal runs.
With ascended MF gear you can get to a total of 55% base MF and 175% with MF infusions.
However I must say that you get quite a lot of lodestones from fractals of the mist by doing some runs or by using your cores to create lodestones.
There’s a section at the bottom of this page which details how you can maximise MF across your equipment.
http://wiki.guildwars2.com/wiki/Magic_find
According to this the current total from equipment is 167% with the possibilty to add more through using sigils and various buffs/boosts. There is only one ascended infusion that gives an MF bonus (20%) and that can only be used on the amulet. Ascended rings and earrings can be found with a base 10% MF per item but there is no offensive or defensive infusion with gives additional MF.
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(edited by Lexy.3912)
There’s a section at the bottom of this page which details how you can maximise MF across your equipment.
http://wiki.guildwars2.com/wiki/Magic_find
According to this the current total from equipment is 167% with the possibilty to add more through using sigils and various buffs/boosts. There is only one ascended infusion that gives an MF bonus (20%) and that can only be used on the amulet. Ascended rings and earrings can be found with a base 10% MF per item but there is no offensive or defensive infusion with gives additional MF.
Well at least yet. There will be help infusions for the other gear too the question is when…
I would like to point out that not too long ago, Colin mentioned moving away from MF gear. He says its poor design to make players stat for magic find on their gear to be able to get the most drops. Diablo 3 eventually did the same with their paragon system, and in that blog/thread I had suggested GW2 do something similar.