Ground targeting change

Ground targeting change

in Players Helping Players

Posted by: Evilek.5690

Evilek.5690

Is possible make two diffrent options for Ground targeting ?

1) only for skill number 1
2) for all other skills

or

All keys 1-0 have different setup
1-Normal/Instant/Fast with Range Indicator
2-Normal/Instant/Fast with Range Indicator
3-Normal/Instant/Fast with Range Indicator
etc

When i play engineer i need to change setup on fast (mortar kit, granade kit), without this option i must smashing Button number 1 for attack, but on other skill like 2-0 + F keys i need ground target.

Evilek lvl 80 Charr Thief Why no ?
Fredy Brimstone lvl 80 Mighty Warrior
OupĂ­ lvl 80 Immortal Guardian

(edited by Evilek.5690)

Ground targeting change

in Players Helping Players

Posted by: Paulytnz.7619

Paulytnz.7619

In the past I have suggested a far better system but it seems no one cares enough about it including Anet who probably don’t have the resources atm to do it even if they really wanted to.

My ideal system would be something like this:

For every weapon and utility skill that is ground target we could have a right click option and set it to fire/act how we like. Example you right click the skill one time to set it up and are presented with check boxes with the following options:

A – Fire where I aim (the default Aoe Field/circle/whatever).
B – Fire at my target.
c – Fire on myself.

Once selected this would ideally be remembered for every and any time we use those skills. Even after changing kits/weapons, logging out for 5 years and then returning to the game. :P

As you can imagine I main Engi myself and as such I run 2 kits at all times and the supply drop Elite but I do switch in the Mortar as needed in cases like PvP and WVW. Flamethrower and Elixir gun are my kits of choice. Having said that the above examples I gave we could set up our skills/kits and supply as so:

For Flamethrower – Only skill here really that is ground targeted is 3 the fire wall. It’s a no brainer I would want to fire this at my enemy as that is how I use this skill mostly for extra burn/regular damage. Some people may prefer to aim it manually if they mainly use it for combo fields.

Elixir Gun – Skill 5 – fire on myself. Obviously for the HP regen, condi removal and then I can hit skill 4 for an extra condi removal from the combo.

Supply Drop – The skill itself I would choose to fire at my enemy or aimed as I mainly use it for an Aoe stun on groups of enemies. The Toolbelt I would leave as where I aim as I usally drop them where needed for other people around me to use.

Mortar Kit – Skill 1 fire at my oppnt while also being auto fire, no more button spam crap! Yes I know if my target is on the move I will more than likely miss them but that’s fine. The healing field (skill 3? I forget off the top of my head) at either myself or aimed. The other skills again at my target.

As you can see I would be using all 3 right click options depending on the skills/needs at the time. Right now with the current system we have we can’t do this. It’s only one of them at any given time. Not good. Especially for a game that is trying hard to make it a esports game.

One would think for an esports game you would want as much control of your char/skills as possible and have the system be as smooth as possible for you to be playing at the best of your ability. Not a system with very clunky mechanics that can turn people off some classes totally.

But that’s where we are at today because, well umm yeah just because lol.

Since when did this business of being a hero become being a business?

Ground targeting change

in Players Helping Players

Posted by: Paulytnz.7619

Paulytnz.7619

Odd place for this post to be moved to, I thought it was more a suggestion not asking for help…..

Since when did this business of being a hero become being a business?