Guild Gold for Guild Missions

Guild Gold for Guild Missions

in Players Helping Players

Posted by: Arutha.9874

Arutha.9874

There isn’t really a guild tab in the forums so I thought to post this here.
Hopefully someone from the guilds team might see it and consider something similar.

Me and my guildees were talking a few days ago considering how to get players interested in guild missions and guild organised events and we kept running into the problem of where the money and rewards come from? We realise that people in leadership could be magnanimous and donate gold or items but that is unrewarding to the leaders and leads to fatigue and eventually less events.

The only example I have of an option for this is the guild tax system from WoW however this feels like a punishment for being in the guild so we came up with a great suggestion that while inputting gold into the economy rewards players for having good organised guilds:
For completing guild missions reward some gold to the guild bank, then weekly a guild would build up at least some gold for social rewards.

If this could become an abusable problem then base gold rewards on size of guild:
1-10: 2g, 10-100:20g, 100-200: 50g.
Or on attendance to the actual mission eg. 10s per person that has easy complete, 20s per person that has medium complete and 30s per person that has hard complete:
That is about 1.30g per person per week input to economy if they have a very active guild that everyone attends missions.

But this money goes into the guild hall rather than to each player so the guild leaders have a tangible effect on members’ income. People want to be in good guilds.
And finally to make sure the guild leaders stay uncorrupted (although I think the system already polices itself as people leave bad guilds) there could be inbuilt systems for distributing the gold, where the gold is deposited into a “Event Fund” not directly accessible to guild leader. Instead has buttons like:
Lottery: Game randomly chooses a member active in last 3 days.
Vote: Everyone (or everyone with certain rank privileges) vote on which member wins.
Award: Lottery for people who had contribution to a highlighted guild mission.
Equal: Split cash to each person, on attendance to mission or activity in 3 days.
(that is a lot of variables that could be given to guild leaders to fine tune a good guild)

What do people think? And is there anything I can do to maximise probability of reaching the correct devs?

PS. It is okay if some people have 5 guilds to do missions for themselves because it would be extremely inefficient to earn only 1.30-2g per week per guild for tonnes of effort.

Guild Gold for Guild Missions

in Players Helping Players

Posted by: PopeUrban.2578

PopeUrban.2578

You already make over 1.30g per person, per week, per mission, or more just from the personal guild mission rewards.

as of this posting, the total, minimum take from a guild mission is:

50s
1 (or more) resonating slivers – 70+s
2x L80 rares – 24+s
1 (or more)guild commendation – tradable for another sliver – 70+s

That’s a grand total of 2.14 gold OR MORE

Per mission.

For every single guild member in the mission.

And even a starting guild can do at least three missions, while more accomplished guild can run up to 12 per week.

Assuming you’ve got all the slots unlocked, and you do all of the mission per week, your guild members are earning at least 25 gold worth of stuff every week from guild missions, usually more as the harder missions pay out better in slivers and commendations.

If you can’t convince people to do guild missions, your guild members obviously don’t care about earning gold, so I don’t really see how trying to entice them with less gold than they could earn easily by just doing the mission would change your situation.

I convince my members to do it by quoting them that magic number. Missions pay at least 2 gold.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

(edited by PopeUrban.2578)

Guild Gold for Guild Missions

in Players Helping Players

Posted by: Arutha.9874

Arutha.9874

Thanks for that answer, I always figured the gold reward was approximately around there although the slivers are a very new addition that is good to know.
However on the other hand I am also talking about gold for guild organised events outside of missions, website based things like: lotteries, drawing competitions, 1v1 tourneys, mat gathering events, or simply for guild halls that don’t Demand gold from members.

Guild Gold for Guild Missions

in Players Helping Players

Posted by: PopeUrban.2578

PopeUrban.2578

Thanks for that answer, I always figured the gold reward was approximately around there although the slivers are a very new addition that is good to know.
However on the other hand I am also talking about gold for guild organised events outside of missions, website based things like: lotteries, drawing competitions, 1v1 tourneys, mat gathering events, or simply for guild halls that don’t Demand gold from members.

If you want to provide rewards for events the game doesn’t organize, I don’t see why it would be reasonable for the game to simply generate extra gold for that purpose automatically.

The whole economy (and thus the reason gold has any value in the first place) is because gaining those rewards requires effort from within the game. if you want to provide content in addition to what the game already provides for your members, you must also be willing to provide those rewards.

If the game simply printed money for you to give out, it would make all that money worth less in the process, basically bringing out full circle to a place where the rewards you provide aren’t worth it.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

Guild Gold for Guild Missions

in Players Helping Players

Posted by: Arutha.9874

Arutha.9874

Agreed that is why we keep the gold generation quite low, 1-5g per person per week depending on if all the missions get complete doesn’t seem game breaking.
But it gives leaders a bit more effect on their members, “who will get the 5g*member count gold this week?”
The suggestion is supposed to give some power to guilds and make people more excited to both lead guilds and participate in events, why would people object to better guild encouragement? Currently it is just a chat group.
Unless there is an abusable method I am missing, I tried to make it abuse proof, I see no harm.

This situation got exacerbated with HoT when GH started demanding 1000s of gold from members and collectively we ended up forgetting about it. . .
Small guilds don’t get GH now, we fail missions and so don’t have any reason to interact with each other unless we want to which end up being just a Hey in the morning. Or just a once a week attempt at all the missions.