Guild Upgrades?

Guild Upgrades?

in Players Helping Players

Posted by: Ara the Elegant.6825

Ara the Elegant.6825

Q:

DISCLAIMER: If this question has already been answered, I apologize. I searched the forums and could not find a thread addressing this.

Question RE: Guild Upgrades – Now that we’re coming up on HoT release, is it advisable to queue up some guild upgrades, or should I not bother? My guild currently has ‘Politics’, ‘Art of War’, and ‘Economy’ at T5. I want to upgrade to T6. But if I queue those upgrades now, they’ll not have time to finish before HoT releases.

Help/advice?

Go out and meet the world. Magnificence is waiting.

Guild Upgrades?

in Players Helping Players

Posted by: Bbear.7830

Bbear.7830

Existing guild upgrades will ‘grandfather’ in to the new Guild Hall structure/upgrade track, but its not clear if that will take into account upgrades ‘in progress’ at the time the systems changes over.

With only a couple of days to go I’d say save the influence for converting to favor under the new system and focus on gathering materials needed to purchase build upgrades for the new Hall. Right now we only know about needing 1k each of Mithril/Silk for one Hall upgrade, so if your guild works as a group (depending on your number of members) you could just have enough time to gather those if not yet in stock.

Good luck and remember that to unlock your new Hall you will need your guild to:

(i) Visit the Guild Initiative HQ vendor(s) in Lions Arch, choose which Hall to go for and pay the 100 gold ‘expedition supplies’ fee to establish the start point for the capture mission.

(ii) Have your capture team/members actually navigate the new map to the mission start point, picking up at least 400 favor along the way to actually start it.

(iii) Succeed in getting at least one Guild Leader to the capture point on the Hall sub-map. Guild rank/permissions isn’t the same as ‘Leader’ status here, it’s the position in the guild hierarchy (the person with the white sidebar on the ranks page and maybe the next one down from them).

This isn’t going to be a walk in the park, even for the largest of guilds, will need co-ordination, timing and making sure that everyone taking part in the mission is on the same home server – yes that is going to be a factor for the capture mission since its structured as a WvW style instance and if members are on different home servers they may not be able to join capture groups with members from other home servers (no mega-server for this one).

The only thing worth spending influence on now seems to be maxing out banners, since they are disappearing under the new Hall system, replaced by new perma guild bonus effects basically doing the same thing. Banners are going to become a ‘heritage’ thing as existing stocks are used up, something to save for marking special occasions or to promote a guild during major recruitment drives.

Fire, Ice, Storm…Heart of, Cold as, the Breeze that comes before.

Guild Upgrades?

in Players Helping Players

Posted by: Linken.6345

Linken.6345

They already stated all the upgrades in your guild que will auto complete when hot activates and it wont cost you any extra influence.
Edit
fifth post in this thread

https://forum-en.gw2archive.eu/forum/game/hot/Guild-Build-Queue-after-HoT-Launch/first

Edit2
Use google to search the forums there is a red sticky that the forum search dont work at all.

https://forum-en.gw2archive.eu/forum/game/gw2/Searching-the-Forums/first#post4701411

(edited by Linken.6345)