Guild/influence cross servers
That way you must have active people on the server to receive the guild benefits, and it encourages people to stay on the same server, rather than spread out.
The way I understood it, as I was previously on Tarnished Coast (wonderful server btw, those guys are awesome to map chat with), but the bulk of the guild I was hanging with were on Fort Aspenwood. I had to do my own research using my own points I had made representing the guild. If there were a few more of us on the server it would have been ok, in the long run it just made more sense to move over to FA.
3rd Flora Artillery Unit
That is true but I have a friend he was on a server and at the time was full no one can get in. Well his friend’s wife couldn’t get in so they transferred to a different server. Then made a different guild.
How would that work for something like that, tell them to just go make a character on a different server wish them the best of luck on leveling with out us and keep checking to see if the server is full or not?!
Yes like ituhata said had to do your own research and so on. Though ArenaNet made all guilds cross server like I could join anyone’s guild and I’m in Blackgate server. I have done some instances with people from Yaks bend and Fergusons crossing. It just doesn’t make any sense to have it where guild are cross servers and you have to do research for each server to get all the benefits.
Cross server guilds do not share influence and it was a big topic for the devs on if it should or not.
The simple answer for the way it is now is because they don’t want guilds with huge amounts of influence effecting servers that they have not gathered that influence on.
Example: My guild gains ton of influence and works well with a community on Stormbluff. Then 1 person that is on Jade Quarry could spend all that influence in WvW upgrades even though the guild had very little interaction with the JQ community.
In the end this is probably the best possible solution for short term but maybe they can come up with a gem cost to transfer a guilds influence to another server.
Also 1 thing to note as a side effect of the current design is that if you transfer servers with your whole guild you have to start over on influence.
Yea there is a few things just like you said Teulux that are cons about how they are doing it right now.
Here one thing I have been hearing a lot on my server I don’t know if I heard this part right or not that guilds can have 500 members max. There are like a few guilds saying they have 250+ members and were recruiting during beta and got that many when the game started. Wouldn’t that hurt other guilds like mine that are trying to get more people that don’t want to transfer and waste all that time they did getting all of those upgrades?
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