HELP! Picking A Class Is Challenging...!!!
well, back when I had the same issue, learning all the intricacies of engi (25might stacking,stealth stacking,optimal rotations,tons of skills to be aware of, survivability through tons of cc and blinds) satisfied me like no other class, so I’d recommend it to you
just expect a learning curve and tons of skills to play with ^^
It’s really best just to experiment each class yourself and base it on how your gameplay. And ask yourself, was it smooth? did you die much? are you able to make changes or adapt per situation(s)?
I have 1 of each class and that’s roughly how I had to go about it myself. But as I only have 1 of each ascended armor set, I’ll usually just rotate each class according to what I’m in the mood for playing.
And I’ve pretty much had to do the lot of that without much insight aside from visual observations.
I suppose you’re right guys; sometimes I get a bit too caught up on DPS rather than general survival etc…
Before my long break my main was my warrior. I loved the condi build, the damage is ridiculous for solo, I’ve yet to go and try out zerker power phalanx though perhaps I should try that. I think of the 3 I mentioned I’d be more happy with staff daredevil or d/wh tempest. But again I’ll just create some newbs and mess around with tokens in spvp… See which I prefer playstyle wise…
Because I love being ranged due to being a lazy sob. If I run my phalanx warrior for general pve is there much loss if I run gs/rifle? Just so I can pewpew from a distance when bored of swinging swords.
(edited by Adjust.6903)
Because I love being ranged due to being a lazy sob. If I run my phalanx warrior for general pve is there much loss if I run gs/rifle? Just so I can pewpew from a distance when bored of swinging swords.
GS/Rifle is an absolute blast for me, and works pretty well in PvE if you’re a Berzerker (Which, unfortunately, is the only thing that makes Rifle fun. Gunflame is the Burst rifle should have had – seriously, an adrenaline-building weapon should not have a burst as unreliable, situational, and limited as Killshot. Gunflame, meanwhile, is fast and versatile.) Another advantage of Rifle in PvE, especially HoT, is Rifle’s CC – the spammable Primal Burst has a short stun (Interrupts attacks, and does a bit of Defiance damage), cripple on 2, immob on 4, and the knockback on 5. Against creatures with defiance bars, you can use rifle to tear defiance down, then go to town with the greatsword when it’s stunned.
That’s music to my ears!! I’ll bank my Condi gear and grab my zerker set and go have some fun! Also think I’ll give gs/axeshield a shot in spvp/wvw as I miss being a heavy hitting tank. Been playing my druid far too long! Will give this a shot and see how much fun I can have!
Only thing I regret is making a male norn warrior now that I have those white wings which I LOVE! I can just imagine how awesome it’d be as an asura with a greatsword rifle and wings!!
(edited by Adjust.6903)
So I’ve tried Warrior, Engineer and Tempest out…
Warrior – I do love it; however I’m not a huge fan on the power build.. I just don’t think it’s as great for general pve content as the condi version… condi seems to melt everything whereas power is a bit “ehhhh… 100b, auto attack till 100b again”
Engineer – Really can’t get into using 5000 kits… power scrapper is quite fun but It’s not really my style.
Tempest – Hated staff pve dps.. so boring… fresh air however was extremely fun and felt very powerful. Haven’t tried Auramancer for PvP but will do.
Currently continuing to level my Ranger which is currently level 47 and am enjoying the hell out of it. Levelling with condi gear and axe/torch + shortbow is extremely fun. Going into PvP as Shoutbow is also extremely fun. I seem to dominate every 1v1 and win majority of games.
So far Druid is my #1 for sure… Then I’m undecided on possible Tempest or Warrior as an alt… Just off to try daredevil staff for a bit as that’s the class I power levelled
Update: Thief is extremely fun, just worried it’ll be really squishy for solo when i fully unlock daredevil.
(edited by Adjust.6903)
DD is squishy compared to other professions but it feels much less squishy to me than core Thief. I admit I never min-maxed my Thief, just used what felt RP appropriate for weapons, traits, and utilities and stuck with temple armor. Come HoT I made him a DD and gave him ascended Marauder armor, plus made HOPE for him, and he seems to kill things much better and have many ways to evade harm.
For Ele/Tempest if staff is boring, try dagger; I know I enjoyed the profession a lot more once I ditched the staff. One of my Tempests is scepter/warhorn, to get some range, the other is dagger/warhorn after leveling purely as dagger/dagger and that one was much more fun from the beginning than my staff ele had been (though my staff ele was made at launch when I didn’t really know how to play the game, so felt extra useless and squishy).
All PvE, here.
My hands down most fun is with Reaper. It’s so zen. Just serenely wade into the fray, Rise! a pile of little minions that make me tougher, beat things up with GS and shouts, slip in and out of shroud as appropriate, auto shroud if I take a killing blow, all with abilities that flow very well together and are slow firing enough to have time to think about them without being so slow I feel like I’m waiting to use them.
I’ve done a fair amount of testing today and have come up with some classes/specs I’ll definitely continue with.
Whilst doing some sPvP I had an insane amount of fun playing Auramancer Tempest, Shoutbow Druid and Macebow Warrior but tweaked LB to GS and Carrion + Leadership… Crazy amounts of fun. Never lost a 1v1 and had occasions where I held 1v2 or 1v3 etc .. so those 3 are definitely sticking with me.
PvE wise I’m levelling my ranger atm who is lvl 49. I tried lb/gs but I just seem to find axe/torch and sb so much easier/stronger to play with.. Condi seems to faceroll levelling…
Speaking of condi I retried my power warrior but didn’t like it much went back to Condi and the burst damage is just insane… I wrecked champions extremely fast.
I miss my Necro.. I have him at 80, he was my first class to 80 and to finish the elite. I just haven’t played him in awhile.. I’m not a huge fan of the condi pve build and I see their dps on comparisons et c and just feel it’s a little lackluster…
PvE- I’d like to have a main for solo/grouping but I’m struggling to decide between the ranger, warrior and tempest.. once I get back to trying my necro then he could be a contender also… I guess I should just play whatever’s fun if they’re all geared!! My hero points are account bound right?
Definitely for now #1 pvp is my shoutbow druid and macebow warrior.
PvE so far #1 I enjoy my ranger and will do more once he’s druid for that healing. Need to start taming some pets as just using a drake isn’t much fun!! Just cant be bothered relvling my ele hahaha… I’ll have to give my necro another shot
Tempest Fresh Air and Daredevil Staff.
How do these 2 compare for SoloQ/Solo PvE, Content/Fractals?
I understand both have very high DPS… Are they even in that sense?
do they both have very high Burst with good aoe/sustain?
Not a fan of Ele Staff at all so would only really play Fresh Air Specs..
I’d PROBABLY run Marauder for both just for that little bit extra defense…
Pro’s / Con’s for Daredevil Staff and Tempest Fresh Air in General PvE?
Also curious how Necro would perform vs these 2? Does it get outshined via the difference in dps? I know daredevol is an evade God for soloing but what about reaper and tempest?
(edited by Adjust.6903)
Warrior – I do love it; however I’m not a huge fan on the power build.. I just don’t think it’s as great for general pve content as the condi version… condi seems to melt everything whereas power is a bit “ehhhh… 100b, auto attack till 100b again”
I like my warrior. I’m not sure what your problem is though: Greatsword 3 and F1 are great (F1 gives fury if it’s not zerked, and kills pocket raptors for miles around if it is. F3 is a dodge, and a nice trail of damage itself if you can position yourself and its path right), and 4 and 5 are strong openers. And, action camera takes the monotony off of Auto Attack a bit. Also remember that if you have the Strength line traited for Forceful Greatsword, your dodge is an attack as well, and you do more damage when you’re not at full endurance. Oh yeah – and you can also deal damage by dropping on foes because the other Strength traits on that column suck (And Gliders are GREAT for setting these drops up)
Currently, in PvE I run Strength(Death From Above, Forceful Greatsword, Berzerker’s Power), Defense (Dogged March, Defy Pain, Cleansing Ire), and Berzerker (Smash Brawler, Blood Reaction, Eternal Champion) on my Greatsword/Rifle warrior, though I sometimes change the rifle for Axe+Shield.
…. I’m not much for Meta builds.
I forget how easy this game is to multi class sometimes. Though I’d like a class with full ascendancy gear, I don’t think itll happen as I swap too much :P could possibly see me doing it on a phalanx warrior or tempest/thief perhaps.
Warrior is fun, I played around with macebow alternatives and then yeah rifle/gs is hilarious on some maps. I’m still between tempest and thief as my main however, but at the moment I’m Just having a blast playing whatever. Druid is my love but I doubt I’ll ever ascendance gear it, just isn’t that much in demand vs ps warr, tempest or zerker staff so seems pointless gearing it properly. Will have to practise on thief and unlock staff fully then go onto tempest and do the same.
I definitely seem to find condi builds are a lot more faceroll in general pve. My condi ranger is so strong vs my power and my condi warr kills so much faster than my ps. Thief even without any daredevil traits is pretty mucky also haha.
Thief is squishy, but also not-so-squishy. They have low health and armor, but the ability to endlessly dodge can more than compensate for these shortcomings. It all comes down to how comfortable you are with anticipating attacks and timing your evasion. If you’re particularly good at that then you should find thief to be among the most survivable classes.
Also, try not to get hung up on the AA spam. It’s just a side-effect of the initiative system. If you shift the damage away from AA and into an initiative-based weapon skill, the result will be spamming that skill a few times until initiative runs out, and then back to the (now weaker!) AA. Not exactly productive!
Instead, I use thief weapon skills more for their utility. Consider vault. It often deals even better damage than the staff AA. But I most frequently use this ability for movement/gap-closing, sometimes for the evade, and of course in situations where there are more than 3 enemies grouped closely together.