Hardest jumping puzzles?
Currently playing Heart of Thorns.
I bet you know this already (so just a reminder):
http://dulfy.net/2012/09/16/gw2-jumping-puzzles-guides-guild-wars-2/
Great idea. Wish you well.
o_O
That is one of the easier puzzles.
Yeah, it isn’t hard, it is long and tedious.
The “Not so secret” is by far the hardest one imo.
Skipping Stones is also very hard.
Griffonrook Run is near impossible to get the chest, the run itself is a breeze.
Obsidian Sanctum is hard the 1st few tries, then it gets quite easy.
(and the other 8 elite specs maxed too)
o_O
That is one of the easier puzzles.
Not sure I’d agree to that, but it is, by its nature, unportable.
Better candidates:
Not So Secret
Skipping Stones
Darkrime Delves
Obsidian Sanctum
Conundrum Cubed
Troll’s End
Pig Iron Quarry
Prospect Valley Crash Site
Hey guys,
Thanks for the replies. I have done all the JPs in the game, just wondering which ones are hardest, i.e. you would like ported.
We have mesmers parked @ Not So Secret chest as well as the goggles, so that one is covered, and also have one @ skipping stones.
The dry top one is a good suggestion for one people may have a hard time with. I don’t know about the llamas or badges? I feel like badges 7+30 have been ported ad nauseum.
The orb one you mentioned is kinda annoying, but un-portable
Prospect Valley Crash Site – the only currently available JP I haven’t gotten the achievement for, yet.
Skipping Stones – the only JP where I had a mesmer portal me after numerous failed tries.
Troll’s End if you aren’t Asura.
Well, the hardest jumping puzzle in my opinion is the one in Obsidian Sanctum (WvW).
Takes quite some time to complete it, and if you are having a bad day, you might get farmed by opponents at the end..
Commander – Jam Death [Jd]
Fissure of Woe
Sharkmaw Caverns. It’s easy and quick once you learn it, but a lot of players still seem intimidated by it.