Help with class
Can you tell us what you like in a class? And what you hate or what you were turned off by playing Warrior or Thief? Details would help us recommend something.
Humm .. The warrior was a combination of first character and too many warriors , the thief I just got bored . I was looking for something that could do dps and, if I want ,support , that isnt doing the same thing everytime. I like to have just one character and do everything with , I hate creating alts. So basically Im looking for a char that doesn’t get boring too quickly
Elementalist is really good it can do decent dps has 4 spells sets. Can support, kite and has aoe I think its a lot of fun
I heard that elementalist are a bit weak , in all parts of the game is this true? and what does elementalist has that the other two dont have ?
Sorry if im asking alot , i just want to find a class and stick with it
PvE, WvW, sPvP, dungeon runs or some combination?
“Youre lips are movin and youre complaining about something thats wingeing.”
I like to experience everything with one character so , the combination of all , if thats not possible , WvW , PVE , and Dungeons
Guardian fits that bill better than most but it is very repetitive in play. Elementalists are very dynamic in the D/D builds, powerful DPS’rs in WvW and manage well enough for the other parts of the game. D/D ones are pretty difficult to master second only to the Engi in difficulty IMO. The main advantage to an ele is that they offer a wild variety of game play options from glassy big hitters, super bunkers and even decent party support builds.
Warrior is without a doubt the best all around class in GW2. It does every part of the game very well scoring good to excellent. It is also fairly repetitive like the Guardian class though.
“Youre lips are movin and youre complaining about something thats wingeing.”
For PvE-only;
Elementalist can provide a lot of fields (for PvE mainly Fire-fields and WvW-zerg a mixture of Fire and Water) and the ability to blast them for party-wide effects. An Elementalist can easily maintain 9-18 stacks of might and permanent fury. Their conjured weapons can also be invaluable in certain places of the game. Elementalist stay effective in different weaponsets and different traits, something other classes don’t always shine in. Something that can be a big turn-off is that they’re possible one of the squishiest classes (low base-HP and armor) and their active defensive capabilities either take up a utility slot or require attunement swapping (which in return can affect what you’re trying to do.)
Guardian can provide a lot of defensive support. If traited they provide a lot of blind through Virtue of Justice on thrash on top of their easy access to party-wide Stability, Conditionremoval, Protection/Aegis and have a high uptime on Reflects. And this is just from a zerkers point of view. To get the fullest out of them you need to know when and where to take certain utilities. Also one of the easier WvW zerg-classes to stay alive with and the stability is invaluable aswell as Tome of Courage. Downside can be (for roaming mainly) that your mobility is heavily dependant on your utilities (Retreat and if desired Save Yourselves.) Little plus side, almost every group will absolutely adore a half competent Guardian. Due to all this, I think if I’d have to pick 1 main, this would be it. (I’m currently maining Guardian, Elementalist and Mesmer.)
Engineer To me personally I feel I’m trying to do an elementalists job, but I’m weaker at it, I also rarely encounter a good Engineer in PvE, so I fear I’m not the right person to advertise this class. They seem extremely versitile though when you see them roaming in WvW and their zerg tagging potentional is amazing. Some groupstealth possibilities, all in all, seen some pretty beast Engi’s rock WvW. Seem ridicilous to master though.
^ This is how I perceive the classes and how I feel they stand out. Not looking for an argument or to be negative about anyone’s favourite class.