Help with dodging, guardian, and sPvP
Dodging is really important in SPvP, but quite hard to master. Skilled players can recognize the animations of dangerous skills and dodge them accordingly. Since I realize that’s asking too much from a new player, simply dodging when under pressure will get you by, for now.
Guardians excel at being really hard to kill and supporting other players in SPvP. As such, Guardians in tournaments (GW2 term for ranked play) almost always run bunker (GW2 term for tank) builds and focus on staying alive and protecting points.
However, since defending points gives little to no score, people in hotjoin (non-ranked play) rarely do it. It’s your choice on what you should do, people don’t really care about winning in non-ranked matches. Personal suggestion: bunker a point when in a 5 vs 5 match but don’t do it when in a 8 vs 8.
P.s. Retaliation just does a flat amount of damage to the enemy everytime he hits you. It doesn’t protect you from damage.
P.p.s. Here’s a good bunker build for a Guardian. http://intothemists.com/calc/?build=-7Bxs-JGOFk40B3FG-90;9;69TT;44;001A189p Other viable weapons are scepter, focus, sword and staff. Keep in mind that with this build you can’t possibly kill anyone in a 1 vs 1, so you’ll have to rely on your teammates.
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
Dodging is really important in SPvP, but quite hard to master. Skilled players can recognize the animations of dangerous skills and dodge them accordingly. Since I realize that’s asking too much from a new player, simply dodging when under pressure will get you by, for now.
Guardians excel at being really hard to kill and supporting other players in SPvP. As such, Guardians in tournaments (GW2 term for ranked play) almost always run bunker (GW2 term for tank) builds and focus on staying alive and protecting points.
However, since defending points gives little to no score, people in hotjoin (non-ranked play) rarely do it. It’s your choice on what you should do, people don’t really care about winning in non-ranked matches. Personal suggestion: bunker a point when in a 5 vs 5 match but don’t do it when in a 8 vs 8.P.s. Retaliation just does a flat amount of damage to the enemy everytime he hits you. It doesn’t protect you from damage.
P.p.s. Here’s a good bunker build for a Guardian. http://intothemists.com/calc/?build=-7Bxs-JGOFk40B3FG-90;9;69TT;44;001A189p Other viable weapons are scepter, focus, sword and staff. Keep in mind that with this build you can’t possibly kill anyone in a 1 vs 1, so you’ll have to rely on your teammates.
Thank you for all the help, I think I understand some things now…I will try your build.
If you play on EU feel free to add me and /w in game for help!
Unfortunately Guardian is the worst class to play without a party of people you know and bunkering can get dull in hotjoins, but I can link you some decent offensive builds if you wish to take matters in your hands and smash some faces!
Also sorry I forgot to add the amulet (power, toughness, healing power) and runes (runes of the soldier) in the link provided!
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
(edited by Wolfheart.1938)
If you play on EU feel free to add me and /w in game for help!
Unfortunately Guardian is the worst class to play without a party of people you know and bunkering can get dull in hotjoins, but I can link you some decent offensive builds if you wish to take matters in your hands and smash some faces!
Also sorry I forgot to add the amulet (power, toughness, healing power) and runes (runes of the soldier) in the link provided!
Thanks again. I would like to try offensive builds too, so if you could link those…and how is scepter/torch? And, which is the best healing skill to use? Shelter or the signet?