Hidden area in Blazeridge Steppes leads to a dead end?
Usually something like that there’s a vet crew guarding a chest or rich ore vein. Nothing like that in there?
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.
It is part of a jumping puzzles. What you found was the end part of it. There is another entrance to the puzzle that takes you to above. If you carefully look you might be able to see the ledge with the chest on it but can not reach it. That is where the jumping puzzle leads. Then you would just jump down from there after getting the chest and achieving the puzzle and simply just exit out through the waterfall. There is also a small passage as you speak of that leads into a empty cavern and I have no idea what the point of that cavern is accept a good place to hide away. However the jumping puzzle I believe is just called Bohem Gauntlet jumping puzzle, you can find the entrance by going east from the waypoint near the waterfall.
(edited by mnwolfboy.9348)
That sounds awesome
So many nice little touches like this. <3 Gw2 Exploration.
Lady Raevyn – 11 Necromancer – TC
Fanboy- The New Godwin’s Law.
I have found a few places now that are hidden yet nothing is there in several zones. I think maybe they are areas that were once going to have a chest or a jump quest but never got fully developed. Still fun to find them, there are quite a few.
There nice to fine if you want to find a place that is safe from mobs and dynamic events if you need to go afk for a few minutes. I cant tell you how many times I go some where where there is no mobs, and think it is safe and come back and BAM a dynamic event occurred where I was AFK and I’m dead. lol I have determined that out side of a racial city and lions arch, there is no safe places in the game unless you come across one of those finds.
How do you do the Steppes jumping puzzle? I can reach the area where the chest is visible below, but I see now way I can reach it without dying at the same time.
Yeah I found that too, it is really easy to miss, but it leads you to an area where it looks like the path should fork, but it is a double-dead-end. I think this may be an area put in for future expansion.