Garnished Toast
High latency due to backbone network
Garnished Toast
We (well some of us) have the same issue but going in the other direction. There is a sort of solution but not a terribly great one and there is a price tag attached.
Setup a tunnel connection to another computer which is using a different ISP and therefore a different route. Redirect GW2 traffic over the tunnel. It is not necessary to redirect all GW2 traffic, just the game data. The connection for authentication can be left alone and probably should be. This is fairly easily done with putty(http://www.chiark.greenend.org.uk/~sgtatham/putty/) which handles the tunnel creation and proxy and proxifier() which handles redirecting GW2 traffic to the proxy/tunnel created by putty. A VPN would probably work as well.
Edit: interesting … looks like ANet doesn’t like proxifier
(edited by Khisanth.2948)
Unfortunately your options are limited to either talk to your ISP, go to a different ISP (not always an option) or use a tunneling service which might have monthly fees.
The one I know is battleping, http://www.battleping.com/ , that seems to have servers in germany, but it’ll cost you some money ($5.45 a month or $14.95 for three months), reading their website they have a free trial that will disconnect you every 20 minutes but will let you see how does it work, and they do list GW2 as a supported game.
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.