Guild: N/A
Seafarer’s Rest – EU
Hello All
Now time and time again we see the same posts go up one half of the population go on about how easy it is to farm in excess of 100g a week, while the rest of us struggle to make 10g a week.
So I thought I’d ask – How do you do it?
I’d appreciate if this didn’t become a slanging match just your oppinions and those of you who would like to offer a helping hand to the less fortunate some tips or even a guide.
Now if you do intend on giving us examples of what you get up to, to make your money could you also include the following:
Hope everyone gets on board here so that we can get some really useful information!
Farming done solo : yes
Location: Queensdalevalepalemalegalegrey
Time Spent Playing: 69 hours
Amount made: after I find a legendary pre-cursor, 600 gold
Specifics: terrifying luck mandated obligatory
Making money ain’t hard to do casually.
Do these things and you won’t be making the “fastest” money in the game, but you’ll be making enough to get whatever it is you want reasonably quickly, and you’ll do so playing whatever content you want. I do mostly open world events with guildmates with the occasional dungeon/fractal or two a week.
You see I was always told to Salvage Blue items, you’d advise against it Popeurban?
Regarding salvaging whites, don’t forget to take into account the profit you’d get selling the material, the cost of the kit per salvage, and compare to the price of selling it to a vendor. I’ve had times where it’s not worth it to salvage whites (but I also just use a basic salvage kit most of the time).
You see I was always told to Salvage Blue items, you’d advise against it Popeurban?
I salvaged blues last month when I needed to hit 500 salvages…. usually I vendor them. I noticed a serious decline in my cash flow when I stopped hucking my blues at a vendor.
Flip side, high level blues can salvage to t6 mats, but so can high level whites. I say vendor them for the garunteed money, and let people who like to gamble on the results being better than the vendor price gamble.
Dungeons, run them and eventually an exotic recipe will drop (like the Nightmare Coil from TA) and every 200 tokens turns into 5g+.
During the dungeon runs, make sure to use Omnomberry Bars for the additional gold find. This increases gold drops from bosses by 40% which turns all those 5s mobs into 7s mobs, 10s mobs into 14s mobs, and 15s mobs into 21s mobs. It basically pays for itself every time and gives some magic find as well.
Normally a dungeon takes me a half an hour to complete. I recommend all paths of TA, HotW P1, CoF P1 and 2, and the 2 easier paths of SE (I forget which ones).
You see I was always told to Salvage Blue items, you’d advise against it Popeurban?
I salvaged blues last month when I needed to hit 500 salvages…. usually I vendor them. I noticed a serious decline in my cash flow when I stopped hucking my blues at a vendor.
Flip side, high level blues can salvage to t6 mats, but so can high level whites. I say vendor them for the garunteed money, and let people who like to gamble on the results being better than the vendor price gamble.
This. The average white item at 80 is worth a few copper at a vendor while the average blue item is worth nearly 1s. I’ve found that they salvage with about the same resource rates, and than generally your resources from salvaging a white or salvage item are worth more than what you’d get vendoring them, while the vendor price for the blues is often better than the resources from salvaging.
Also, on the question of the cost of salvage kits, they’ll generally pay for themselves, but using anything better than a crude kit when salvaging low level items rarely pays off. Using a master (or mystic, if you have a few forge stones) is well worth the cost for high level items as you’ll start to see a really good return on things like ancient logs, gossamer, and ori.
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