Q:
How does bleeding really work?
A:
As far as I have been able to tell the bleed cap is 25 stacks and additional stacks go to waste, so to speak. This is from playing a thief with a warrior. Iv’e seen 25 stacks on a mob and done attacks that cause bleeding and not seen the condition damage pop.
But multiple people causing bleed might not be a problem. Thieves in particular cause bleed AOE. So they are probably putting stacks on enemies the warrior hasn’t. Also on vets or bosses, conditions can get removed rapidly and one persons bleed skills might be on cool down, so if you have another player causing bleed it means a better chance maintaining that 25 for the entire fight.
Dragonbrand
So let’s say hypothetically that I am a warrior, that means that my bleed build (dual swords) is sub par to thief meaning it’s kinda useless and I’m better off doing something else?
If a warrior and a thief can both keep a perfect stack of 25 bleeds on a target, the one whose bleeds does the most damage will bleed while the other’s bleeds would be overwritten.
However, no one can keep a perfect stack of 25 bleeds indefinitely, so it’s a moot point.
This is how it works:
once 25 stacks have been applied, each new application of bleed replaces the oldest existing stack. Think about it this way. You have 25 stacks placed in the order in which they were applied (stacks #1-25). When an additional stack is applied, stack #1 is removed and the new stack becomes the new stack #25, with all other stacks being shifted up a spot. So, if you apply bleeds fast and continuously, you can hog the stacks.