I'm invincible!

I'm invincible!

in Players Helping Players

Posted by: Deadpoint.4751

Deadpoint.4751

I like being hard to put down. Rather a lot. In pursuit of this I’ve been toying around with different defensive builds across a few classes, and I thought I’d share my impressions. Please correct any misinformation here, as I am by no means an expert. Part of the reason for this post is to get feedback on whether or not my views are correct. Thanks!

Guardian: Strong toughness and healing let the guardian take a pounding. With active defenses ranging from blocks and wards to blinds, these bros can avoid damage with the best of them. Their weakness is in conditions. With low health and condition removal on a moderate cooldown, they can be ganked by condition stacking.

Warrior: Heavy armor and heavy health are what really makes the warrior shine. With the correct build their healing is nothing to sneeze at, and their blocks, shield stance, and interrupts can keep them going for a while.

Necromancer: Deathshroud provides a ready source of ablative defense, which in combination with their rapid condition removal and high health the necro is exceedingly tough for a caster. Their low armor is an issue, but their greatest weakness is non-functional game mechanics. Necros were designed to have easy access to life siphon, but many of the skills and traits that should be providing it are deeply flawed. Even when life stealing is granted, it doesn’t scale with the traits or stats that should be increasing it, leaving necros in a sad state.

Engineer: I’ve heard that engies are a tough nut to crack, but to be honest I’m not seeing it. This is an open call to all engies! How does playing a defensive engie feel?

Other: Did I miss something? Is there a sooper sekrit build that lets elementalists eat up damage like candy? Will the konami code give rangers infinite lives? Then let me know! Tell me about the defensive playstyle of your favorite hard-to-kill class.