I need help choosing stats for aqua breathers
Without knowing anything about what stats are available, just pick some damage focused stats and then revel in the fact that you’ll use it once in a blue moon on the water fractal.
Am I missing a deeper dilemma in your question?
I am a chronic world completer, meaning I do all the underwater quests, too. I can tell you that on some of my toons, I forgot to change out the breather you get at around lvl 40-50 ( either levelling reward or story reward ) and it literally did not matter/I did not notice until I checked what ascended gear that toon is still missing. Unless you plan on spending 99% of your time underwater or running the water fractal, an ascended breather does not really add a lot to your toon ( other than the joy of having everything ascended ).
My advice would be to pick, per toon, the same stats as that toon’s armor/weapons. So, Berserker breather for Berserker armor, Knight breather for Knight armor, and so on.
I am a chronic world completer, meaning I do all the underwater quests, too. I can tell you that on some of my toons, I forgot to change out the breather you get at around lvl 40-50 ( either levelling reward or story reward ) and it literally did not matter/I did not notice until I checked what ascended gear that toon is still missing. Unless you plan on spending 99% of your time underwater or running the water fractal, an ascended breather does not really add a lot to your toon ( other than the joy of having everything ascended ).
My advice would be to pick, per toon, the same stats as that toon’s armor/weapons. So, Berserker breather for Berserker armor, Knight breather for Knight armor, and so on.
I’ve had friends who ran fractals with me do the highest level aquatic fractal with the breather they started with just fine.
Ok thanks guys :P I think i’ll go with berserker or marauder then for most of my characters
What I would recommend for the is that you get a Lv60+ breather in order to slot another rune of your runeset into it. It’s very helpful in order to keep e.g. Scholar-Buff. Since the Jellyfish Boss (usually) does little to no damage to you it’s almost 100% up.
I haven’t bothered worrying about breather stats — the only time I’ve ever cared is going 1:1 in WvW against an otherwise equally-matched player while underwater and that happens so rarely (I’m usually worse or slower) that it’s not worth the expense to me.
Masterwork/green breathers do the job just fine.
6000 unbound magic + 500 winterberries is not very expensive
I just pick the same as my normal helm for consistency
6000 unbound magic + 500 winterberries is not very expensive
Let me put it this way: 60 unbound magic and 5 winterberries is more than I think it’s worth. I’d rather spend the unbound on the magic packets.
I just pick the same as my normal helm for consistency
This.
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Ranger | Necromancer | Warrior | Engineer | Thief