Is it possible to stop a skill from being cast after the button has been hit?

Is it possible to stop a skill from being cast after the button has been hit?

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Posted by: DhieV.4923

DhieV.4923

Is it possible to stop a skill from being cast after the button has been hit?

Is it possible to stop a skill from being cast after the button has been hit?

in Players Helping Players

Posted by: Micky.3782

Micky.3782

Dodge sometimes work

Is it possible to stop a skill from being cast after the button has been hit?

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Posted by: Cerpin.7839

Cerpin.7839

“escape” works if it’s casted

Is it possible to stop a skill from being cast after the button has been hit?

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Posted by: Lux.9135

Lux.9135

I use dodge to cancel out skills that I activate by mistake.

Server: Fort Aspenwood
IGN: Luxit

Is it possible to stop a skill from being cast after the button has been hit?

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Posted by: Hooz.2516

Hooz.2516

Weapon Swapping works everytime. Another trick with weapon swapping, when you are “harvesting” an objective, you get credit the moment you double click it but you get stuck in the animation with a progress bar, you can weapon swap out of that also.

Is it possible to stop a skill from being cast after the button has been hit?

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Posted by: Aseyhe.2948

Aseyhe.2948

The “stow / draw weapons” keybind or Esc key are the best options since they cancel the spell at no cost (unlike e.g. dodging).

Weapon swapping is capable of canceling a few casts that the aforementioned method cannot (like charges and leaps), but comes at a high cost.