Is their a way...
plug-in additional screens, if your graphic card supports it
as far as i know, there is no other legit way
“Only the finest of potatoes in my zerkburgers.”
No, and no plans to implement a way to change it either. From a post from Jon Peters, game designer:
I’ve seen a lot of topics on this both here and externally so let me try and address it. The current FOV is going to stay because increasing it, while having some benefits for some players, has too many drawbacks.
1) performance suffers greatly because of how things are built and view distances
2) art suffers because of texture tiling, LOD problems and just general stretching from the fisheye effect.
3) gameplay suffers because positional awareness becomes less necessary in a game where combat is greatly designed around positioning.
There is a a serious camera problem, however, which is making some players nauseous. We believe a large number of these cases are not FOV related but rather due to bugs in camera smoothing. Because of this we are expediting a quick fix to this issue that is currently in testing and should see the light of day in the next build we do.
Jon
https://forum-en.gw2archive.eu/forum/game/gw2/Camera-and-FOV-field-of-view/first#post343752
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.