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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

…just because you happened to be walking by the university.

Is anyone else confused and slightly frustrated at the games inability to realize that I’m not involved in an event? I know it may sound strange to complain about getting free XP, and Karma, but I actually find it annoying.

The reason is that for me, the enjoyment I’m getting out of this game comes from the journey. It’s feeling like I’ve exported and accomplished the quests / events to the best of my ability. I am also into role-playing and so I enjoy when the game doesn’t actively try to break that immersion.

When I’m wandering around and suddenly I’ve earned XP, and Karma fr something I didn’t even do, it frustrates me because not only has the event been spoiled in a sense, but it’s progress I didn’t earn.

I’m not sure if this is making sense, but I wish the game was a tad more strict about what counts as participation.

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Posted by: Garrix.7036

Garrix.7036

Often these events count any kill within the area as part of the mission. Of you truly don’t want any credit, don’t kill anything until the popup is gone.

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Posted by: xydrassial.6953

xydrassial.6953

agreed, they need to make events require larger participation to gain silver/gold. however if they do this they also need to take into account healing and crowd control. if they where to just increase the dmg done to mobs to determine your contribution to the event then support builds will be left out.

they also need to take a look at how they want to make condition builds work in pve as im sure people have noticed the 25 cap on conditions is making they mostly obsolete on large hp mobs.

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Often these events count any kill within the area as part of the mission. Of you truly don’t want any credit, don’t kill anything until the popup is gone.

Unfortunately many of these overlap heart, and other quests. :/

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Posted by: Dungfish.7509

Dungfish.7509

Yesterday I was fighting for a minute or so in an event on my Mesmer and didn’t get squat for it so count your stars my friend ._.

Guardian

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Posted by: Payne.5062

Payne.5062

i actually thought at first that events give rewards according to you’r involvment but you get them anyway

..i actually like them like this because im just sitting there minding my business and suddenly some ppl are guarding some vip and i get rewarded too …so my presence must had intimidated some mobs or something …makes me fel like i did a good job

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Posted by: xnorb.8207

xnorb.8207

It’s not only random event reward.
We get drowned in EXP in GW2.

That’s something that causes lots of troubles IMO.
(Just look at all the threads about missing endgame content)

If i were to design EXP:

  • Events need to be “registered” – for example by talking to an NPC
  • No EXP for crafting, you only gain crafting levels
  • PvP EXP unlocks special PvP things, should not affect PvE
  • Supportive actions / Teamplay gets rewarded with EXP
Good Juju … big … hairy … Charr Guardian

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Posted by: zogrim.6925

zogrim.6925

It’s not only random event reward.
We get drowned in EXP in GW2.

That’s something that causes lots of troubles IMO.
(Just look at all the threads about missing endgame content)

If i were to design EXP:

  • Events need to be “registered” – for example by talking to an NPC
  • No EXP for crafting, you only gain crafting levels
  • PvP EXP unlocks special PvP things, should not affect PvE
  • Supportive actions / Teamplay gets rewarded with EXP

The treads about missing “endgame” content are plain ridiculous. I have yet to read a single thread that really talks about a real issue, without omitting half of the game in the process.

And to counter your points:

  • Events are registered by participating in it, one of the basic concept of the game was to remove the usual talk to him to start something that you already could do.
  • PvP experience AKA Glory does unlock PvP exclusive armor skins.
  • The whole game is about supporting others as a single player could not achieve most things in the game.

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

It’s not only random event reward.
We get drowned in EXP in GW2.

That’s something that causes lots of troubles IMO.
(Just look at all the threads about missing endgame content)

If i were to design EXP:

  • Events need to be “registered” – for example by talking to an NPC
  • No EXP for crafting, you only gain crafting levels
  • PvP EXP unlocks special PvP things, should not affect PvE
  • Supportive actions / Teamplay gets rewarded with EXP

I agree a lot with the “registered” idea. I really miss choosing which quests I’m doing and following. Since day one of GW2 I’ve never felt in control of my quests. I’ve always felt like I was being taken along on a wave and if I just killed enough, or hung around in an area long enough, I would complete something.

Im level 42 and I can only remember a handful of quests. Not because they weren’t memorable, but because they all blended into one giant quest with no end.

I’ve actually felt like I’ve gained way more XP than I want. I’m level 42, and have 25% of the map completed. At this rate, I’ll be level 80 and all the areas will be low level.

I dunno, I just want to feel more involved in the quests. Having them complete just because I happen to be standing in the area isn’t all that fun.

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Posted by: Ceallach.8740

Ceallach.8740

But what’s the downside to having “too much” exp ? With level scaling, the people that wanted to stick around and enjoy a map will still do that anyway.

The only people being negatively effected by “too much” exp are people who want to be held back and forced to do things in the game that they didn’t really want to do (because otherwise there’s no reason to still do all those things – you can’t accidentally over-level and lock yourself out of being able to content at-level or anything).

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

And to counter your points:

  • Events are registered by participating in it, one of the basic concept of the game was to remove the usual talk to him to start something that you already could do.
  • PvP experience AKA Glory does unlock PvP exclusive armor skins.
  • The whole game is about supporting others as a single player could not achieve most things in the game.

It’s a bit of a catch 22 really. I don’t like having to talk to people to start quests, yet I don’t like quests to reward me half way through for something I didn’t even do.

If you think about it, it’s like getting a university diploma. I need to physically walk into the building, register, and put in four years of work. Walking down the street and getting handled a diploma for the class of 2012 just because I happen to be there is confusing, and devalues the meaning.

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

But what’s the downside to having “too much” exp ? With level scaling, the people that wanted to stick around and enjoy a map will still do that anyway.

The only people being negatively effected by “too much” exp are people who want to be held back and forced to do things in the game that they didn’t really want to do (because otherwise there’s no reason to still do all those things – you can’t accidentally over-level and lock yourself out of being able to content at-level or anything).

True, but for me it’s about feeling like I’m progressing due to my own actions. Being level 80, and going back to starting levels will never feel the same unless the game nerfs me to noob levels.

It’s not really about having too much XP persay, it’s more about feeling like the game is just playing out, and I’m just along for the ride. When I get credit for a dynamic event that I didn’t participate in, it feels like it doesn’t really matter if I do anything or not.

I guess this is hard to explain.

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Posted by: zogrim.6925

zogrim.6925

And to counter your points:

  • Events are registered by participating in it, one of the basic concept of the game was to remove the usual talk to him to start something that you already could do.
  • PvP experience AKA Glory does unlock PvP exclusive armor skins.
  • The whole game is about supporting others as a single player could not achieve most things in the game.

It’s a bit of a catch 22 really. I don’t like having to talk to people to start quests, yet I don’t like quests to reward me half way through for something I didn’t even do.

If you think about it, it’s like getting a university diploma. I need to physically walk into the building, register, and put in four years of work. Walking down the street and getting handled a diploma for the class of 2012 just because I happen to be there is confusing, and devalues the meaning.

I see your point, and I also experienced the same thing (once I got a bronze reward for an event that took place on the other side of the map).
For me this seemed more like a bug. There might be some issues determining event ranges of participation, but for me this happened only a few times.

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Posted by: Gehenna.3625

Gehenna.3625

The events trigger when they trigger and when you are nearby you are invited to participate. Except if you get there at the very end, you will generally get some reward. This ensures that people are willing to jump in and participate.

This is part of the MMO experience, it’s a way to make sure people actually participate. I mean, how many people would join in if they weren’t sure if it would be worth it? Not that many I can promise you.

So what the OP is complaining about, maybe a valid concern for him/her but in the larger scale of things I wouldn’t want them to change it because it’s instrumental in getting people to participate.

Let’s be honest…we were told there were over 1500 events to start with. Well, after doing a fair amount of events I roughly see it comes down to: defend this npc, defend this location against x waves, escort an npc. I’ve killed my share of centaurs by now. Anyways 90% of the events are roughly the same type. Understandable but without a generous reward system, people just would start avoiding more and more events because “it’s not worth it”.

It’s a game forum. The truth is not to be found here.

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Posted by: Winds.3087

Winds.3087

I lost very interesting hylek heart simply by completing one event(by ressing them after krait attack), this is highly annoying. Can arena do something about it?

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Posted by: zogrim.6925

zogrim.6925

I lost very interesting hylek heart simply by completing one event(by ressing them after krait attack), this is highly annoying. Can arena do something about it?

This is my biggest complaint as well. I’ve lost the norn fighting arenas due to an event. (A single meteor shower completed the whole heart.) And sadly the arenas cannot be used by those who completed the task

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Posted by: Battlewill.5614

Battlewill.5614

The events trigger when they trigger and when you are nearby you are invited to participate. Except if you get there at the very end, you will generally get some reward. This ensures that people are willing to jump in and participate.

This is part of the MMO experience, it’s a way to make sure people actually participate. I mean, how many people would join in if they weren’t sure if it would be worth it? Not that many I can promise you.

So what the OP is complaining about, maybe a valid concern for him/her but in the larger scale of things I wouldn’t want them to change it because it’s instrumental in getting people to participate.

Let’s be honest…we were told there were over 1500 events to start with. Well, after doing a fair amount of events I roughly see it comes down to: defend this npc, defend this location against x waves, escort an npc. I’ve killed my share of centaurs by now. Anyways 90% of the events are roughly the same type. Understandable but without a generous reward system, people just would start avoiding more and more events because “it’s not worth it”.

THIS.

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

The events trigger when they trigger and when you are nearby you are invited to participate. Except if you get there at the very end, you will generally get some reward. This ensures that people are willing to jump in and participate.

This is part of the MMO experience, it’s a way to make sure people actually participate. I mean, how many people would join in if they weren’t sure if it would be worth it? Not that many I can promise you.

So what the OP is complaining about, maybe a valid concern for him/her but in the larger scale of things I wouldn’t want them to change it because it’s instrumental in getting people to participate.

Let’s be honest…we were told there were over 1500 events to start with. Well, after doing a fair amount of events I roughly see it comes down to: defend this npc, defend this location against x waves, escort an npc. I’ve killed my share of centaurs by now. Anyways 90% of the events are roughly the same type. Understandable but without a generous reward system, people just would start avoiding more and more events because “it’s not worth it”.

Perhaps you’ve hit on a bigger problem. If the game has to reward players for minimal effort, just so they’ll participate, then either the events aren’t interesting enough, or they happen too frequently to be worth caring about.

I don’t really like being rewarded for something I didn’t do, however, if I knew that the event happening was a rare opportunity to participate, I would do everything I could to be a part of it.

It’s like when celebs visit malls, everyone flocks to the area to be a part of the event. It’s because it’s rare, and exciting. I’ve been saying this for weeks, but I think there is simply too much happening on the maps. Too much overlap, too many creatures, too frequent of repeats.

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Posted by: Agemnon.4608

Agemnon.4608

The events trigger when they trigger and when you are nearby you are invited to participate. Except if you get there at the very end, you will generally get some reward. This ensures that people are willing to jump in and participate.

This is part of the MMO experience, it’s a way to make sure people actually participate. I mean, how many people would join in if they weren’t sure if it would be worth it? Not that many I can promise you.

So what the OP is complaining about, maybe a valid concern for him/her but in the larger scale of things I wouldn’t want them to change it because it’s instrumental in getting people to participate.

Let’s be honest…we were told there were over 1500 events to start with. Well, after doing a fair amount of events I roughly see it comes down to: defend this npc, defend this location against x waves, escort an npc. I’ve killed my share of centaurs by now. Anyways 90% of the events are roughly the same type. Understandable but without a generous reward system, people just would start avoiding more and more events because “it’s not worth it”.

Perhaps you’ve hit on a bigger problem. If the game has to reward players for minimal effort, just so they’ll participate, then either the events aren’t interesting enough, or they happen too frequently to be worth caring about.

I don’t really like being rewarded for something I didn’t do, however, if I knew that the event happening was a rare opportunity to participate, I would do everything I could to be a part of it.

It’s like when celebs visit malls, everyone flocks to the area to be a part of the event. It’s because it’s rare, and exciting. I’ve been saying this for weeks, but I think there is simply too much happening on the maps. Too much overlap, too many creatures, too frequent of repeats.

They don’t happen that frequently. I was roaming around the level 35-40 centaur zone and hardly anything came up whereas I teleported to the cold hills to the east and found many more events, and even then it’s hit or miss. I even logged in to an event and the warp point was “contested”. There was no one else around so I had to warp to the Durmand Priory Waypoint, single the obnoxious Norn (I’m an Asura elementalist and fire sword bursted him down I activated before the charge rooted me so I wouldn’t be rooted during combat), and soloed him because no one else was around =(

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Posted by: Bluestone.7106

Bluestone.7106

People are complaining about free EXP now?… that’s nuts…

As you go up levels into higher zones it gets harder to accidentally get silver or gold participation without actively engaging the event. Sometimes you still get a bronze for killing guys while an escort is passing. But whether you like it or not that was helpful to the event.

Take your “free” exp and move along please.

My homeworld is Blackgate.
I am a GW2 player in New Zealand.
Check me out on the GW2 wiki.

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

People are complaining about free EXP now?… that’s nuts…

As you go up levels into higher zones it gets harder to accidentally get silver or gold participation without actively engaging the event. Sometimes you still get a bronze for killing guys while an escort is passing. But whether you like it or not that was helpful to the event.

Take your “free” exp and move along please.

Maybe I should get a bot to play for me as well ya? Or hire a kid to play my account.

The whole point of the game it to be involved. If I’m gaining levels for simply standing around, why would I bother even starting the game?

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Posted by: Gehenna.3625

Gehenna.3625

Perhaps you’ve hit on a bigger problem. If the game has to reward players for minimal effort, just so they’ll participate, then either the events aren’t interesting enough, or they happen too frequently to be worth caring about.

I don’t really like being rewarded for something I didn’t do, however, if I knew that the event happening was a rare opportunity to participate, I would do everything I could to be a part of it.

It’s like when celebs visit malls, everyone flocks to the area to be a part of the event. It’s because it’s rare, and exciting. I’ve been saying this for weeks, but I think there is simply too much happening on the maps. Too much overlap, too many creatures, too frequent of repeats.

That is the problem with games in general though…or even life in general. It’s all repetition at some level.

What happens though is that at some point you happen to be in an area doing a task, looking for a point of interest or on your way to a personal quest. An event is nearby…do I join in or stick to my original plan?

I’ve stated since beta that events and taskes are repackaged quests. Sure there are definite differences as events are more dynamic in nature but you are still killing mobs, defending and/or escorting npc’s, picking up items and dealing with boss mechanics. Just like in quests.

How much variation is possible on that level? But the delivery is different and it is still worth helping out people with a level 10 event when you are level 70. And that’s where GW2 does something really good.

I am not saying that more variation is possible, but there is a lot to do and it is delivered differently. The fact that you can go to other races’ areas is a great thing.

But yes, when you want to level and are looking for events is usually when you have a hard time finding them and when you are not looking for them, they seem to be everywhere….that’s just life really

People are people and rewards work…to a point. But I think it’s ok to encourage the behaviour that you want people to portray. It’s all very J.F. Skinner, I know…but it’s how it works a lot of the time.

It’s a game forum. The truth is not to be found here.

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Posted by: zogrim.6925

zogrim.6925

People are complaining about free EXP now?… that’s nuts…

As you go up levels into higher zones it gets harder to accidentally get silver or gold participation without actively engaging the event. Sometimes you still get a bronze for killing guys while an escort is passing. But whether you like it or not that was helpful to the event.

Take your “free” exp and move along please.

Maybe I should get a bot to play for me as well ya? Or hire a kid to play my account.

The whole point of the game it to be involved. If I’m gaining levels for simply standing around, why would I bother even starting the game?

That view seems a little extreme to me.

Why do you care about a number so much? It should not have this much of an impact, you can have fun and get involved. (This was so good in GW1, you could only get to lvl 20 and that was done in the tutorial.)

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Posted by: Sneakier.9460

Sneakier.9460

WoW

Ppl are getting mad are free stuff

The world gona mad and it is true that popular saying:
“-Someone will always disagree.”

Gunnars Hold= Tuga Land

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

WoW

Ppl are getting mad are free stuff

The world gona mad and it is true that popular saying:
“-Someone will always disagree.”

First, I’m not mad. I just find it slightly irritating. Secondly, what is the point of playing a computer game if the game plays itself?

I want to earn my XP, I want to feel accomplishment for hard work and dedication. I don’t want to level up by standing around as the world passes by and rewards me for breathing.

The reason I’m “complaining” is because it seems like the game is holding my hand. Is like its saying, “oh, it’s ok little crazylegs, we want you to feel like you’re doing something in the game, so we will give you a bronse metal for just being you”

It’s like getting a participation badge during sports day spin elementary school. If I don’t contribute, don’t give me anything. Handing me free XP just cause I’m there is insulting in a way, and you as a player should feel cheated.

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Posted by: Gehenna.3625

Gehenna.3625

Well, I don’t know how often this has happened to you but for me it’s only been a couple of times….so it hasn’t had a big impact on my leveling experience.

Complain all you will but the alternatives are worse.

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Posted by: Trent.3256

Trent.3256

I will just say that if you got credit for an event, then you participated in some way or another. You may have killed a mob that was linked to the event unknowingly. You may have also participated in an event, and then left before it finished and once complete, you get the rewards. I had an event bug out on me so I moved on and then about 10 minutes later the event finally ended and I got my reward from clear across the map.

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Posted by: Drintar.1246

Drintar.1246

WoW

Ppl are getting mad are free stuff

The world gona mad and it is true that popular saying:
“-Someone will always disagree.”

First, I’m not mad. I just find it slightly irritating. Secondly, what is the point of playing a computer game if the game plays itself?

I want to earn my XP, I want to feel accomplishment for hard work and dedication. I don’t want to level up by standing around as the world passes by and rewards me for breathing.

The reason I’m “complaining” is because it seems like the game is holding my hand. Is like its saying, “oh, it’s ok little crazylegs, we want you to feel like you’re doing something in the game, so we will give you a bronse metal for just being you”

It’s like getting a participation badge during sports day spin elementary school. If I don’t contribute, don’t give me anything. Handing me free XP just cause I’m there is insulting in a way, and you as a player should feel cheated.

I have not gotten any event reward for events that I didn’t do something in. Be it killing some of the mobs, ressing a friendly npc, something. I’ve never gotten a DE reward for just being there. Are you sure you got rewards for just standing there doing nothing?

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Posted by: Crazylegsmurphy.6430

Crazylegsmurphy.6430

Drintar,

Actually, I think It’s probably due to the fact that the entire world overlaps. Half the time I have no idea if I’m even in an event because I’m trying to do some other task

I haven’t been able to determine that the cause is. All I know is I have been running around when suddenly, DING bronse medal for something.

My girlfriend notices it as well. She will be playing and suddenly she will say, “oh, I got a medal…okay, I guess so.”

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Posted by: Drintar.1246

Drintar.1246

Crazy,

Yeah you have to sorta be aware of the mini map because there are times I was just inside an event edge killing stuff for a heart and ended up with a bronze because the event needed those mobs dead too. But for me it didn’t really bother me because I can always run the event again if I want.

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Posted by: Sneakier.9460

Sneakier.9460

Personaly i like this little treats.

I lol everytime

Yesterday me and a guildie were exploring Ascalon Ruins and we got a gold metal from a event 1 hour before xD

You always do something, if you start the chain, you did something, if you killed a npc that was part of the event but wasnt at the event, you did something.

I even found out that if your pet attack a mob in the event, you get a medal.

Gunnars Hold= Tuga Land