Just bought the game and downloading it
Questing is based around your Personal Storyline and Dynamic Events. The story line is closer to traditional quests (go to place X and do something) whereas dynamic events just pop up on the map as you’re running around (but still contain the kill X monsters and bring me X items).
Solo play is fine and you should be ok. When you’re first starting out you may need a little help (generally just ask in map chat) but otherwise you should be ok.
Profession and races. Which ones look good to you? Pick whatever combo you like and go with it. One thing to note. There is no dedicated trinity of Tank/Healer/DPS in this game. All professions have a dedicated self heal and as you progress you’ll unlock utility skills some of which are support, some damage, some healing. When you’ve chosen a profession have a look at the profession specific subforum for more advice.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.
Thank you for the response.
What about at the end? When i reach lvl 80, it should matter what proffesion am i, right? I saw somewhere that at last, what matters is the highest DPS, is that true?
Like how does the after max lvl works? I know i may be rushing by asking this and i don’t even have the game yet haha, but it’s important to have a team of different proffesions, that play well together?
I also meant that for example, in TERA you have easy professions such as Berzerker, which has a kitten axe which not also blocks a ton of dmg but deals quite a bit of it. But you also have a Slayer which has a kitten sword but you need a lot of mobility and to time your jumps to avoid monster’s skills because you can’t tank at all, you can’t afford to take 3-4 swings of a kitten monster because you’ll die.
I know sorcerers and magical professions are usually physycally weak, but yeah i was wondering which is the easiest profession to begin with, who is the Berzerker and Slayer of GW2.
I’m sorry i keep mentioning TERA, but it’s the comparison i can make.
It’s nice to have some different professions yes, because each profession has their own strengths and buffs so having 5 of the same class is a little redundant, but not really a hindrance or anything. I personally don’t really care about part composition for my dungeon runs.
I’m a newbie in Tera actually (started a Priest there because I can’t here xD). :P One thing to remember that in this game the casters are not necessarily the traditional squishy heavy damage ranged nuker. For example, the Elementalist who is the closest to a traditional mage with their elements can AoE from far away with staff, or use 2 daggers and fight in a style I’d call a weird mix of magic and a thief playstyle (melee, very mobile and fast paced). Then you have the Necromancer, another caster (but more of a debuffer/DoT class) who actually has the highest HP in the game right next to Warriors. Frankly, the Guardian (you’d think it’d be the closted to a tank) has the lowest HP, right next to Elementalists and Thieves. They make up for low HP with a lot of buffs, blocks and heals.
The easiest profession is Warrior. It’s like the traditional Warrior (plain and straightforward, unlike the Warrior of Tera – that one is more like an Assassin right?). It has the highest healthpool together with Necromancer, heavy armor so a lot of room for mistakes, and deals heavy damage.
Oh also, one last tip. Guild Wars 2 also has a dodge function and here you can dodge in any direction (press the dodge key + “forward key” lets you dodge forward), and most attacks can be cast while moving so be sure to make advantage of that. You can also run through mobs here (you can’t in Tera right? It drives me apedroppings xD).
Edit: Actually, I’d recommend to just pick a class you like. You’ll be fine and have more fun if you play a class you really enjoy.
(edited by Melanie.1240)
Thank you for the response.
What about at the end? When i reach lvl 80, it should matter what proffesion am i, right?
No not really. As long as you’ve learned how to play that profession along the way which you should have.
I saw somewhere that at last, what matters is the highest DPS, is that true?
Largely depends on your playstyle. If you want to be the best and fastest then yeah DPS all the way. If you’re more chilled about stuff then you can get away with losing some to other stats like condition damage. Although conditions aren’t amazing in PvE they can be fun.
Like how does the after max lvl works? I know i may be rushing by asking this and i don’t even have the game yet haha, but it’s important to have a team of different proffesions, that play well together?
Once again not really. I got bored and took a party of Elementalists into a dungeon. There are videos of Minion Mancer dungeon runs (all 5 players are Necromancers with Minions). It is possible to finish all the content with any party make up. Whether a party is optimal is a different matter entirely.
I also meant that for example, in TERA you have easy professions such as Berzerker, which has a kitten axe which not also blocks a ton of dmg but deals quite a bit of it. But you also have a Slayer which has a kitten sword but you need a lot of mobility and to time your jumps to avoid monster’s skills because you can’t tank at all, you can’t afford to take 3-4 swings of a kitten monster because you’ll die.
I know sorcerers and magical professions are usually physycally weak, but yeah i was wondering which is the easiest profession to begin with, who is the Berzerker and Slayer of GW2.
I’m sorry i keep mentioning TERA, but it’s the comparison i can make.
No worries about TERA. Unfortunately I’ve not played so can’t really compare but I wouldn’t say that magical professions are overly weak in this game. Necromancer has one of the highest health pools and can take a few hits. Mesmer and Elementalist both have access to some very nice utilities to help keep them alive. That and anything in front of a good Elementalist will usually die before it get’s the chance to cause any issues. Saying that the first few levels with any profession can be terrible but Elementalist and Mesmer can be especially troubling. Until you learn to dodge you’re likely to die a few times.
My advice would be have a look at the professions when you load up the game and see which you like the look of best then go with that.
Also Melanie’s points above are very good when it comes to comparisons.
http://bad-eu.guildlaunch.com
The Family Deuce. Asuran Adventure Specialists.
(edited by AdaephonDelat.3890)
Choosing a profession:
As others have mentioned, start off by picking whichever appeals to you. If you love your first choice of professions, great. If not, give other professions a chance I have all 8 professions and I can tell you that I do not love them all equally!
Moreover, for some of them it took me quite a while of playing and then leaving them to stew a bit before I really warmed up to the profession. Sometimes it was because I didn’t understand the strengths of the profession. At other times, it was because I hadn’t found the right weapon/trait combination that fit my play style. For example, I found my mesmer super boring until I was high enough to unlock a lot of my traits and participate in dungeons and finally get a taste of how my mesmer contributed to group play (it was around level 40-ish was when I really started to have fun with it). For my engineer, it took a while to become accustomed to the unique ‘tool kits’ engineers have access to that replace their weapons and to understand the synergy effects that I could get with those skills.
I hope you have fun in Tyria!!
Thanks every1 for all the help, i hope i find nice people willing to help ingame too ^^ I’m currently reading the guide in this forum for new players, looks like the game has a lot of content so i expect to have fun. Can’t wait for the game to finish downloading, about 70% only downloaded
What i could understand from every message is that this indeed is a game which you ofcourse can have a group of people, but you definately can do it up to 80 alone, which i think it’s pretty cool, since i usually don’t look for parties unless it’s 100% necessary like in tera in which you couldn’t do some quest because you needed a party.
I also like the fact the max lvl is 80 and not 60 as it’s common in most MMO’s.
Ofcourse, i don’t expect nothing from any1, i don’t expect everything to be awesome, but i’ll try to play this game different from before, i think that doing the same although the games are different, it’s what makes me feel bored about an MMORPG.
Another thing, i saw the WvW thing, there are worlds where i create my character? Can i have some info about them? There’s that hostile thing between them or doesn’t matter where i create it?
WvW or World Vs World is basically a weekly fight between 3 servers. The server that you pick when you first log into the game is the server you will be representing in WvW.
Once you log into the game you can press B (after the initial mission) and decide which map you want to join.
There are 5 Maps to Que up for. 3 of the maps are home maps for each of the 3 servers and will be called [Insert server name here] Borderland. The 4th map is called Eternal Battleground which is an even split between the 3 servers. The last map is Edge of the Mists, which is similar to Eternal Battlegrounds.
When you join a borderland you automatically get leveled up to level 80 and your stats are adjusted somewhat similar to what you would be if you really are level 80. You basically go around try to capture camps, towers, and keeps. If you hold one of those (and castles too) for a certain amount of time (each time it ticks) you get points to your server.
The matchups reset weekly, and whoever has the highest points at the end of the week wins.
There are 3 main play areas in GW2 – PvE, PvP and WvW.
In PvE you take your character around different parts of the map fighting NPC enemies. Every other player running around there is an ally. Different areas of the big map are geared for different levels. As a higher level character you are leveled down to fit the area so that you still get experience, etc and the enemies are not completely easy. That way friends at different levels can play together and have fun.
In PvP your character is level up to 80, if not already there, and you fight other players. In PvP you fight other players in 2 teams or in 1v1 areans. You do not take your PvE armor and weapons. In WvW 3 servers fight to control points on several maps. These points may be castles, towers, supply depots, etc. The fight lasts for 2 weeks. Everyone is leveled up to 80, if not already there (recommended) but you wear your PvE armor and weapons (the higher the level of those the better).
PvE has a wide variety of stuff to do – map completion, jumping puzzles, personal story, gathering and crafting, just plain exploring, killing bosses, living story content and dungeons.
Hope you have fun.