LEAVING MY NECROMANCER
You’re probably playing the class wrong.
I use tough/cond armor and I can solo 1v6 if the monsters are all melee. 1v2 is no problem for me. It’s right to say that necros kill slowly, though. My Engineer can kill way faster.
In WvW you should use Marks and Wells, or you won’t be of any contribution value to your zerg, IMHO. Outside of zergs, equip boonrip skills (X/focus) so you can take down those pesky tankers.
20 Death Magic (for marks, second trait is usually well protection in ZvZ or Staff cooldown outside of Zergs), 20 Curses (Ground targeted wells, and chill upon blind), and 30 Blood magic.
For WvW (which is all I know for necro, as I don’t play one and only really play wvw these days):
Wells are getting a huge buff this week (cooldown reductions across the board), spectral wall gets changed from vulnerability to fear when enemies cross it, making it SO good in WvW (better than it currently is, which is already amazing.)
I never head problems with my necro not doing enough damage. Especially in PvP.
I’m playing a berserker – soldier oriented necro and build.
In PvP: 30 20 20;
In PvE: 25 0 20 25 0;
I use dagger, focus for controlling as well as high dps
and a staff for conditions.
I use both wells that inflict damage and usually in combination to get out 5k ticks for 6seconds.
I also use the signet to be more swift and my elite varies through all 3 necro elites.
Sure it may take me longer to kill a veteran than a warrior. But honestly as long as I see the bar dropping smoothly over time I’m happy.