Does anyone already have some way to approximate waypoint costs based on level? If not, I think it would be not so hard to find that out together! It would make it easier to judge when it is better to explore lower level areas to when one can safely level without raising travel costs too much.
To keep it simple, I have measured this for three distances:
Level 2: 4, 9, 20
Level 3: 5, 11, 25
Level 4: 5, 13, 29
Level 9: 9, 21, 45
Level 12: 9, 21, 70
Level 80: 139, 195, 305
(all costs are in copper, 100 copper = 1 silver)
What is missing right now are values especially for the mid levels! But I think any missing level or any correction would help at this point. Can anyone contribute further values? Maybe we even find the formula that is used to calculate those costs together. I’ll update this original post with any findings. Thanks 
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