Lifetime Survivor Questions and Comments

Lifetime Survivor Questions and Comments

in Players Helping Players

Posted by: wickedrhythm.4519

wickedrhythm.4519

I was a longtime GW1 player and my prized character was an Assassin (Aeterna Sicaria). To my knowledge, I was the first person to ever solo Darkrime Delves with my A/E and made millions of gold in a matter of days running 7 at a time with faster speeds (~20m) and superior prices (before others caught on and the price and customer pool diminished). It was the first character I got Obsidian Armor with (dyed all black of course…it was ugly but expensive and I just wanted expensive!) It was the only character I got a Voltaic Spear and Tormented Shield with. It was also the first character I got Legendary Survivor with. The point of all of this is that more than anything else I did, including many other titles, Legendary Survivor was my favorite accomplishment. I was ecstatic that this achievement was back in GW2. I am less ecstatic with how it is implemented.

I’ve read other topics about this and have questions/comments about it.

First, and most important, this is not a true survivor title if I have to stick in one zone and just follow event chains without dying. From what I read, you can follow an event chain in an 80 area to get the Tier 2. Or you can go on a crafting spree in one sitting. This feels wrong. I imagine a survivor title as me hitting level 80 without dying FOR TIER 1. I then imagine helping other people in event chains, chasing dragons around, working on other titles (not jumping puzzles!) to hit Tier 2 with a ton more experience involved. The only caveat is DON’T DIE. This whole “zoning resets it” thing is bogus.

I know in GW1, if you were in a sticky situation, you could quickly zone away. I’ve read that in GW2, they wanted to avoid zoning away to preserve survivor. This is strange since you can’t zone away while in combat. It is safe to assume that if you made it out of combat to zone, you were safe anyway. I also don’t see walking into another zone as an issue because if you are standing near a portal, you aren’t in a position to get much experience anyway. Logging out to save yourself? Don’t characters stand around for a bit before disappearing? (I could be wrong on that one!)

Perhaps others agree that this is wrong and should be changed. Perhaps there are great reasons why it is the way it is. I haven’t read a single PRO for this achievement and have many CONS bouncing around in my head. I was the type who would just DELETE a character when it died in GW1 (no questions asked; deleted within a minute of it dying) because I cared so much about that one little title. GW2 loses a lot of flare because of how this achievement works (of course, I still LOVE this game to pieces) and hope to see this achievement changed to truly reflect its namesake.

Peace and good morning!

Lifetime Survivor Questions and Comments

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Posted by: wickedrhythm.4519

wickedrhythm.4519

PS: I realize now this is completely in the wrong section. This should be in suggestions or just general discussion. Sorry about that! If this can be moved to an appropriate location, please do so!

Peace and good morning!

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Posted by: mercury ranique.2170

mercury ranique.2170

First off all, this is not GW1
The reason im saying it is as you where mentioning, gw1 was bout selfish goals, you running a dungeon, others paying you to get it done. Don’t get me wrong, im not convicting you or judging, just pointing it is a different game. The survivor title was a mistake in my opinion cause it is taken from gw1 and put in here but very much bugged.

This game expect you to be social, that aslo means sacrificing yourself for another. We have too many trains (people only running) allready, while it should be engouraged to jump in to help another. That is the power of this game and it is working.

I never got the gw1 survivor title. The reason is that i gave up. The last try was when it was still character bound, needed one more boss to kill and capture his skill. I lagged, got back was killed and never looked at it again. In my opinion it was bugged in GW1 as well.

But I just looked, and I got the title in GW2, never tried, never noticed i had, dunno how i got it but I did.

Like I said, imo this game is bout willing to die for another, not willing to live.

Arise, ye farmers of all nations
Arise, opressed of Tyria!

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Posted by: Khisanth.2948

Khisanth.2948

First off all, this is not GW1
The reason im saying it is as you where mentioning, gw1 was bout selfish goals, you running a dungeon, others paying you to get it done. Don’t get me wrong, im not convicting you or judging, just pointing it is a different game. The survivor title was a mistake in my opinion cause it is taken from gw1 and put in here but very much bugged.

This game expect you to be social, that aslo means sacrificing yourself for another. We have too many trains (people only running) allready, while it should be engouraged to jump in to help another. That is the power of this game and it is working.

I never got the gw1 survivor title. The reason is that i gave up. The last try was when it was still character bound, needed one more boss to kill and capture his skill. I lagged, got back was killed and never looked at it again. In my opinion it was bugged in GW1 as well.

But I just looked, and I got the title in GW2, never tried, never noticed i had, dunno how i got it but I did.

Like I said, imo this game is bout willing to die for another, not willing to live.

I mostly agree about the current implementation being very silly. On the other hand I’ve gotten it twice(second time because of the bug that reset every to max-1) without trying just from running around in cursed shore while trying to harvest all the ori/orrian sapling/omnomberries and doing the events as I run across them.

It is also possible to get the GW1 version of it extremely easily if you have Nightfall. There is a mission where you can just set up your heroes then go afk/sleep and then come back with the title.

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Posted by: wickedrhythm.4519

wickedrhythm.4519

I am fully aware this isn’t GW1, no need to point that out. The context of the first paragraph was simply to illustrate I had done (what I considered) some pretty great things in GW1 but of it all, the survivor title was my favorite part. I didn’t AFK farm it and I agree that in GW1 there were some ways to get it that didn’t illustrate an actual accomplishment; I did not participate in them and as such was proud of myself when I did get it.

To be honest Mercury, you hardly address my concerns in the least. In fact, quite the opposite of what you say, people in groups tend to survive more then solo players. As such this title being something of an accomplishment could encourage people to run together simply for the fact they have a better chance of survival.

As you both point out, this achievement in its current state is a real joke. That doesn’t mean remove it, that means improve it. Perhaps hitting level 80, completing dungeons, getting player achievements, or map completion (or a combination of them) could make up the survivor tiers. Accomplishing feats without dying is the goal. Not everybody is going to care and that is fine. A lot of people don’t care about achievements in the first place and that is okay.

When it comes to a survivor achievement, I do care because I like the challenge of playing smarter and not semi-afk’ing through everything because death has a meaning. As it stands, my goal now is simply to get 80, map completion, dungeons, etc. on a character without dying as a personal goal. Maybe it will have to stay that way (personal) with no achievement bar keeping track with me. If so, so be it, but I owe to ArenaNet for all they’ve done for me to give them my opinion.

Peace and good morning!