Logical Race/Profession Combinations?
Sylvari necromancers make a lot of sense to me. They’re all about growing and living, so their art makes anything live.
Asura elementalists also makes sense. I can see some Magitech and eternal alchemy being involved in their art.
Norn rangers, but you said it already
Charr engineers just…. I don’t know how to explain it. They’re a really steampunk race.
Race professions combos I think are totally absurd:
Charr elementalists (what?)
Norn mesmers (double what?)
Sylvari engineers
Disclaimer: these are just my opinions! So please no angry posts on why you like your charr ele hehe. I’m sure they’re great.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Thank you for your answer. It really helps a lot, but how about the human race?
I feel like humans fit with all of them. I dint know though!
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Asura: The entire asuran lore is centred around their abilities with magic and magitech. So basically any of the caster professions (elementalist, mesmer and necromancer) or engineer.
Sylvari: They’re extremely curious and like to try and understand how the world works so professions that tie into that like elementalist or necromancer would be logical choices. I’d include engineer but apparently most of what Scarlet decided she had to learn from other races was metal working and alchemy so maybe sylvari are more interested in understanding what’s already there than making new things. A lot of people would include ranger but I’ve never bought into the idea that being a plant makes you more in touch with nature than the other races (who are animals).
You could also include guardian because many sylvari (including all player characters) are on life-long quests driven by their visions in The Dream, and guardians are supposed to be faith-driven warriors devoted to a cause.
Human: As often happens in fantasy humans are the kind of middle-of-the-road, nothing particularly special about them race, I suspect because other races are usually created by exaggerating certain aspects of humans. (In a lot of games this makes them a useful ‘starter race’ for people who haven’t learnt how to effectively combine racial and class bonuses but of course they don’t have that in GW2.)
I’m sure you’ll get a lot of different answers here but I tend to think the logical approach for a human is to go for professions that rely on learned skills rather than innate strengths and abilities. So warrior, thief, engineer, possibly necromancer. There’s a lot of well known human Mesmer NPCs too so maybe Mesmer as well.
Norn: I’d say the norn have two defining characteristics – their size and strength and their spirituality, which is very much based on nature. So anything that uses one or both of those would make sense. Warrior, ranger and guardian in particular.
Charr: Probably the easiest to answer, the charr are a highly militaristic race that (with the exception of the Flame legion) distrusts and avoids magic. They’re also ardent atheists (not in the real-world sense, I think they believe that the human gods, the spirits of the wild etc. exist and it’s a known fact that their old gods the titans and the destroyers exist, the charr just don’t consider any beings worth of being worshipped as gods).
So warrior, ranger again, engineer, guardian if you can argue that their faith is in themselves and/or their allies rather than a higher power and thief if you choose Ash legion.
But as I’m sure a lot of other people will point out you can make any race/profession combo work. For example whilst they don’t like it the charr have shown in the past that they can be extremely powerful mages so you could make a charr elementalist/Mesmer/necro and make it their opinion that it was worshipping gods that allowed the Flame legion to dominate them, not the practice of magic. Or maybe that it’s important for some charr to know magic in order to know how to fight it.
Likewise I’ve got a norn engineer. Her backstory (part of it) is that she was going to be a crafter in Hoelbrak but found herself too restless, she wanted to get out and see the world. So after a trip to the Black Citadel inspired her she combined what she knew from her artificer skills with some of what her parents had taught her about combat and became an engineer.
“Life’s a journey, not a destination.”
People have more or less hit the nail on the head, from my own perspective. Giving my own response to the question I’ll use my own opinions and my own logic, while just telling you the end result and I won’t bother with the justifications.
Charr: Engineer and Elementalist
Sylvari: Ranger and Necromancer
Asura: Thief and Mesmer
Norn: Warrior and Guardian
Human can be anything, as their versatility is their greatest quality.
I agree with everything Danikat said.
Also I hate my user ID.
Great post danikat, it was interesting for me to read!
Level 80 Guardian Shaymion Guild: [Epic]
obviously, norn thief.
Norn thief? That’s an interesting one. I would like to hear a backstory, roz!
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
just messing around. :P
just messing around. :P
Aw! Haha oh well.
And all who stood by and did nothing, who are they to criticize the sacrifices of others?
Our blood has bought their lives.
Here the ones I see most logical as a race/profession combos:
Asura: Elementalist, mesmer, engineer. While for gameplay purposes asura can also be any other profession, lorewise I think that if an average asura needs to do some punching, it’s more likely to make a golem to do the punching for them.
Charr: Warrior, engineer, ranger, thief. Since the flame legion was driven back by the other legions, Charr would heavily distrust any form of magic so I’d say magic users aren’t very common among the Charr.
Norn: Warrior, ranger, elementalist, guardian. Norn are all about personal glory, so any profesion favored by norn will be one that lets them go face to face with their enemies, and preferably at melee range. IMHO they’re most likely not too keen in profesions that rely on subterfuge, evasion or indirect damage.
Human: In most fantasy humans are portrayed as jack of all trades, and IMHO GW2 is no exception. Humans fit every profession, and actually you can make direct links from most of them to human gods, or see examples of one specific profesion in human enviroments (engineering, for example, in divinity reach in the mechanical orchestra and the watchwork robot things).
Sylvari: I’d also say every profession is a good match for a sylvari. They’re a young race, and extremely curious about everything, so it makes sense for them to try to learn every profession out there. Some see engineer and necro as less popular choices for sylvari… yet the biggest villain currently in the living story is a silvary engineer, and her motive at first was curiosity, to be able to understand and create machinery as complex as the ones she saw in nature, and if you go to the novels, in Ghosts of Ascalon there’s Kileen, a sylvari necro (and the biggest counter example to the dark brooding necromancer type, as she was the sweetest character in the novel), and her motivation to become one was that she was curious about death, considering that sylvari don’t even know themselves whether they can actually age and die of natural causes in the first place.
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
I think humans are Guardians because human is the religious race, and Guardians are the religious class. Mesmer because humans are the most political, Mez representing the duplicity behind politics. Also because many important human NPCs happen to be mesmer.
Charr are Warriors and Engineers clearly.
Norn are Warriors (brawlers), Rangers (animal spirit worship), and Elementalists (the power of nature).
(edited by NornBearPig.9814)
Have u ever seen a charr necro/mesmer? creepy.. lol. although I would say charr guardians arent that bad either..its just that as GS warriors they fit the stereotype best (have you ever seen a charr hundred blades? its highly amusing). When looking at sensible race/class combinations its probly best to consider the more illogical ones.
(edited by nagr.1593)
A lot of Ash Legion soldiers are necromancers, so Charr necro is not too uncommon. (At least I see them use the drain skill on necro dagger a lot)
Charr: Warrior, Engineer, Ranger, Guardian. Thief if it’s Ash Legion
Norn: Warrior, Ranger, Guardian. Possibly Elementalist
Human: All
Sylvari: Ranger, Necromancer. Maybe Warrior
Asura: Elementalist, Necromancer, Mesmer, Engineer