Looking for a thorough explanation of targeting mechanics
Hi all,
I switch targets sometimes, but not before “calling a target” so that I can reverse back to the original when I need to. Then when I hit “take target”, my target will switch to my original target (my desired outcome) but I will still be attacking things I don’t have targeted (not my desired outcome). Why would I be attacking something that isn’t my target? The mob in question isn’t standing between me and my desired target or anything.
To attack your ‘called target’, pressing 1 (or any other skill) uses the skill on the called target, and then you keep attacking that one, as far as I know.
That’s all I can say about it though, since I haven’t tested targeting too much.
I hope this helps a little.
For how much longer after switching to the called target does your character keep attacking the previous one? I read somewhere the game’s combat is based on the animation of some of the skills after they’re cast. It’s possible you may be in the process of casting or have started casting a new skill slightly before switching to the called target.
While I don’t know of any guides that could help you, I’m pretty sure that “promote skill target” causes the current enemy you’re attacking to become the “called target”.
I’m not sure how keen you’ll be on this idea, since it’s not really something you brought up, but when I play I don’t always use targeting; especially when there’s a group of clustered enemies. I have auto-targeting disabled now and just use my camera to aim my attacks. It kind of gives you an FPS feel for the combat, which I think it’s a nice option, even though I’m terrible at FPSs normally.
That’s the best I can do for ya since I don’t 100% know how it works. Hope you can figure out yer issue soon.