Major Rune not working as expected
You’ve sort of confused me with the maths here…
So with 3 of the runes you have 55% critical damage, with the 4th that gives 3% more critical damage you go upto 63% which is a raise of 8% rather than the 3% it should be giving, on top of that you think it should give 12% even though it states it gives 3%?
you don’t get the entire list of improvements per rune they are the equivalent of WoW set bonuses you get each of the bonus as you have more runes slotted.
So if you have 1 rune you get the 1 set bonus of 15 precision, if you slot a second rune your still getting the bonus of 15 precision from having your first rune equipped the second rune then unlocks the second bonus giving you +2% critical damage for a total of 15 precision and +2% critical damage while you have both runes equiped.
Meaning at 4 runes in the major you should get a total of +50 precision and +5% critical damage, each additional rune essentially giving that levels bonus, so you could think of the first rune you put in being a +15 precision gem, the second being a +2% critical damage gem etc etc.
The raise of 8% was because the base item also gave 5%. I guess I wasn’t clear on that.
Guess I’ll have to rethink the rune to use.
Dasorine is right. The bonus you get with each additional rune for the set is only applied once, not per rune. Your total bonus of +5% CD from using 4 Major Runes of the Ranger is working as was intended.
I’d point out that runes tend to give better bonuses than equivlent gems still, at least till the tri-stat gems which become a choice due to the 3 stats it gives rather than the 2 of the runes (though runes still give the added effects and such)