Map Bonus, Exp and Karma nerfed?
Sounds like DR.
Sounds like DR.
“Diminishing Returns” is an MMO mechanic designed primarily to nerf the effectiveness of bots and to a lesser extent to prevent players from easily burning out.
In GW2, DR manifests itself in a few different ways:
- In dungeons, you get 60 tokens/run only once per path per day. (Account)
- For nodes, you can only farm a certain number of high-value nodes/map/day (character)
- For mobs, you will receive decreasing amounts of loot after farming the same “area” for long periods of time (Maize Balm farming suggests this to be ~30 min – 1 hour, the time is probably variable to fake out bots).
- For events, you will also receive decreased rewards after repeating the same event on the same character without trying something else (most easily seen: at Rhendak), for repeating events with the same “area” without going somewhere else or swapping toons, and with the new map-reward system, for never leaving a particular map.
tl;dr mix it up. The ‘best’ solution is to have 2-3 characters you can farm an area with. When A hits DR, switch to B, and before bringing back A, go do something elsewhere (easiest: do a rich plat run in other zones, do some WvW, etc.).
John Smith: “you should kill monsters, because killing monsters is awesome.”