Most Fun Class
Why are the other professions not listed? Elementalist and Engineer are my favorites. Most fun class? Not even on there. That’s discrimination.
Mesmer is by far the most fun, but Revenant is probably currently the easiest/most rewarding to play.
Revenant is very simple to play. Since the New-Player Experience mechanics went into the game, ArenaNet has been trying to idiot-proof the game, and the Revenant reflects that, so if you want a profession that even a child could grasp, Revenant. It also has a nice balance between survivability and offensive power depending on what Legends you pick.
Warrior is probably the easiest of the professions to play, which also means its one of the most boring professions to play, in my opinion. It can have great survivability as it shares the highest base health points in the game with Necromancer, and pre-Heart of Thorns, it sat at the top of all professions in terms of damage output, however, I wouldn’t be surprised if it gets overtaken by Necromancer in Heart of Thorns for damage.
Ranger is pretty simple to understand. Some of the pet mechanics are a bit -bleh in my opinion because the AI can sometimes freak out, for example, on a few occasions ive caught my pet not attacking things at all or attacking, then walking away, etc. It can have pretty good damage output, but its a bit squishy if you don’t pick certain traits/utilities. I always run the Signet of Stone utility skill on my Ranger, so if anything gets too heated, I can negate all damage for a few seconds.
Thief isn’t too complex really, but it does have a really high skill-roof if you want to get really good at it. You can play it just by button-mashing, or if you really take the time to chain together a comprehensive rotation, it can output a ton of damage. In terms of survivability, it seems quite squishy, but between Stealth and Evasion, it can avoid quite a lot of damage, and with it’s new elite specialization, Daredevil, it can a lot of damage reduction depending on what traits and gear you use.
Mesmer is quite a complex class to play, but it can be one of the most rewarding due to it’s unique mechanics, and desirability in groups due to it’s big pool of utility skills. It can be set up to do a variety of things, especially with it’s elite specialisation, Chronomancer. However, It’s a little bit squishy unless you’re hiding behind Illusions or know how to use it’s damage mitigation abilities effectively.
Necromancer is my personal choice of profession. Personally, I find it quite simplistic to play, since it was the first one I picked up at launch, but some people say they find it complex due to knowing when to shift into Death Shroud form, or if they’re running minion builds, sometimes people say they find knowing how to use the minions complex. Its really just a profession that comes naturally to some people, and not so naturally to others. In terms of survivability, its often regarded as one of the tankiest professions in the game, due to Death Shroud effectively doubling it’s health, and it’s naturally high base health. In terms of damage, it can do quite a lot of damage with certain utility skills, namely Well Skills. With it’s Elite Specialization, The Reaper, it’s damage increases many times over, meaning it can out-DPS quite a few other professions.