Most relaxing profession?
not mesmer to begin with :P
i’d say warrior. all you need to to is bash yourself into mellee range and go nuts. doesn’t matter what skill you use, as long as you hit something it counts.
this is the reason i stopped playing as warrior tho, it got me bored quickly.
perhaps ranger. Throw in your pet and machine gun the enemy down with your shortbow. Perhaps necromancer, haven’t tried it but minions should be able to do quite a lot of the job for you.
To be honest you won’t have that problem with any profession in this game because you’re limited to 10 skills total. (There are also perks from your traits but those are passive and kick in automatically.)
For simplicity I’d go with the warrior, they’re pretty much straight-up damage dealers. But you might also want to consider the guardian for extra durability.
“Life’s a journey, not a destination.”
How to play any class with the fewest buttons.
Warrior: Put five signets in as your utility, healing, and elite skills. Use weapon skills, or at least auto attack with a greatsword. One button at least.
Ranger: Put signet of Stone, Wild, and Hunt in utility slots. Bring Troll Unguent for heals, use as needed. Bring Rampage as One for an elite. On tough enemies, use rampage right before you engage in combat. Sadly, you do have to press more than one button here on tough enemies. One to three buttons.
Guardian: Put on a bunch of signets, equip a greatsword, and auto-attack like a warrior, only with lower health. One button at least.
Thief: Signet of Malice, Agility, Assassin’s, and Shadows. Attack. You will have to push more than one button on this one though, there’s no avoiding it. Two to five buttons.
Elementalist: Signet of Air, Earth, Fire, Restoration. Use weapon skills as you would normally. You will have to press buttons on this one too. Can’t just auto-attack. Two to ten buttons.
Mesmer: Mantras of Recovery, Pain, Distraction, Concentration. Trait Domination, Dueling, Inspiration. Use weapon skills, and use mantras as needed. Set them all up before entering combat. You will have to press most of your buttons on this one, but they’re all pretty simple instant effects. Five to ten buttons.
Necromancer: Summon minions, any you want really. You’ll have to press the buttons to summon, and then at least two weapon skills on tough enemies. Five to ten buttons.
Engineer: Turrets. Really nothing to it, but you’ll have to use ’em all, and more buttons depending on the enemy. Four to ten buttons.
So shines a good deed in a naughty world.
- William Shakespear
Warrior, no doubt. Equip Rifle and Hammer, put signets in your right side slots, and you will kill most things with nothing but your autoattacks and take only medium damage (because the Rifle is ranged, and the Hammer is all about stuns).
Ranger is also comparatively relaxing to play, but only as long as your pet has aggro (and is alive). As soon as you are the mob’s target, you will be running and dodging and kiting like you get paid for it, and on top of that, you have to manage your pet, which is extra buttons to press again.
I have personally never had to dodge with my ranger. Ever. I don’t see how anyone ever would.
So shines a good deed in a naughty world.
- William Shakespear
Warrior is great because there’s an emphasis on weapon skills (I use my utilities on a situational basis) and the class is pretty tough, you shouldn’t get downed too easily. I’d second recommendations for a ranger, especially if you’re in a group and using a bow; you can largely chill out on the edges of the fight, and still contribute nicely.
Technically you’re always limited to 10 skills at a time, but elementalists have 25 if you count all the attunements, engineers can have a comparable amount with kits… so you probably want to avoid them for now. If you want the most low-stress, heavy armour classes might be a good place to start.
Warrior: Put five signets in as your utility, healing, and elite skills. Use weapon skills, or at least auto attack with a greatsword. One button at least.
I’d argue this is more like how to die using as few buttons as possible. :P
I won’t go into great detail about warrior signet builds but even in PvE you should always carry a stunbreaker like Shake it Off. Also, signet of rage is far more beneficial activated than left for its passive and the 40 prec from the trait. The fury alone is better than that.
After levelling up a warrior and elementalist to 80, there’s a huge difference between the two. I feel like I had to put in a lot more effort with my elementalist than my warrior. Can’t speak for any of the other professions, but imo one of the most relaxed professions is the warrior.
Just don’t play elementalist, I don’t have enough experience to talk about any of the other classes, but I’m quite sure they cannot require more concentration for PvE then ele.
Five signets works perfectly in all areas of PvE. The game really is that stupidly easy, just pull 5-8 enemies at a time, and auto attack them to death.
If you stumble on a champion, you might have to change that, but usually not.
So shines a good deed in a naughty world.
- William Shakespear
A lot of champions can be solo’d with a rifle easily enough, but it’s not worth doing. Lots of hit points, little reward.
I don’t know what areas you’re PVE-ing in that five signets would be perfect. For leveling up when 40 prec makes you hilariously powerful, sure, and maybe for farming lodestones or blood in frostgorge because there’s not too many control effects. In orr if you’re pulling 8 enemies with a five signet build I’m amazed they don’t drag you around the map by anchors and spider web, then fear you off a cliff for kicks.
Are there certain dungeons you use it in? I can see CoF maybe if you avoided devourers, since the most dangerous things in CoF are environmental traps. The gravelings in AC would pounce you and do unspeakable things to your helpless body, though the ghosts might not be too bad.
Almost every CC effect in Orr can be dodged, and the enemies are remarkably stupid in how they time them. Last I tried a warrior, I stuck to the lower end of pulls, no more than 8 at a time. Kite and get them to all ball up at a corner or wall, then dodge twice, about two seconds apart depending on the mobs you pulled, Auto attack for the vulnerability before you hit hundred blades. They’ll try to spread in to the wall, and end up taking all the hits, while not doing any damage to you as they move.
As for dungeons, if the other four people you’re with are on the ball, you can go in naked, type /dance, and wait to loot the bosses.
Now, it’s not ideal, it’s kind of lazy, and won’t make you very fun to be around, but as long as you meet these three simple criteria;
1: Like the OP, you simply want to “mash a few buttons and collect loot”.
2: You bought GW2 instead of any console game in the action/adventure genre.
3: You want to play a Warrior.
The 5 signet warrior is exactly what you’re looking for.
So shines a good deed in a naughty world.
- William Shakespear
Here’s a vote for ranger. Now, mind you, playing a Ranger lazily is probably more tedious and dangerous than, say, a lazy approach to a Warrior, but let me tell you how I kill a lot of stuff:
‘4’ (Throw Torch)
‘F’ (Chop Tree)
For easiest/relaxing? I’d go with what the others here have said and suggest either Warrior or Ranger. For the latter…well, there’s a reason all the Ranger botters use bears as their pets: The bear is an absolute tank. My first L80 was a ranged-DPS Ranger (bow, throw traps), and I swap between bears according to which F2 skill I want. You’ll probably want longbow since I think it requires the least maneuvering to use effectively, plus there’s the rain of arrows attack, but others might feel differently. (I actually switched to shortbow because with a little maneuvering work, it can be very effective and fires much faster.) Take the piercing arrow trait and the trait to reduce your bow attack cool-downs by 20% and just mash those buttons.
However, I’d also add Guardian to that mix. After I finished with the Ranger, I cast about for which alt to focus on next, started a Guardian — that gal just does not die. “Oh, look, I have four enemies attacking me all at once. Excellent! Here comes two more — not a problem.” End of the fight, the loot-filled corpses are helpfully piled all around me. Weapon? Greatsword or hammer (I prefer GS). Keep a mace around and some offhand weapon you like for more defensive fights. A staff is also handy, especially in group DEs.
BTW, I also love playing my juggernaut/condition-damage flamethrower-wielding Asura Engineer (currently L65). It’s VERY relaxing to set things on fire, and now the flamethrower auto-attack stays set. In group situations, you can tag nearly everything.