Q:
Need help choosing a Ranged Class.
The only “real” always ranged class I think would be staff elementalist…. not only do you have huge AoE, but you can heal a large amount of people, too. If you ever want to go into the frey you can go dagger/dagger or scepter/dagger and do just fine, but remember you cant weapon swap, only element swap.
the other option would be longbow and axe/warhorn ranger. longbow most of the time, but axe/warhorn are both medium ranged and are good at keeping away from the enemy.
the other ranged classes usually have a ranged weapon and a melee weapon for swap.
if you go staff elementalist you will need Blasting Staff trait for sure (Arcana VIII)
As for ranger, usually you would go longbow and then a melee weapon. Which is good for staying back out of the fray but if you need to get into the combat you can in times of duals.
I’m not too sure about the other ranged classes for WvW.
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The only “real” always ranged class I think would be staff elementalist…. not only do you have huge AoE, but you can heal a large amount of people, too. If you ever want to go into the frey you can go dagger/dagger or scepter/dagger and do just fine, but remember you cant weapon swap, only element swap.
the other option would be longbow and axe/warhorn ranger. longbow most of the time, but axe/warhorn are both medium ranged and are good at keeping away from the enemy.
the other ranged classes usually have a ranged weapon and a melee weapon for swap.
if you go staff elementalist you will need Blasting Staff trait for sure (Arcana VIII)
As for ranger, usually you would go longbow and then a melee weapon. Which is good for staying back out of the fray but if you need to get into the combat you can in times of duals.
I’m not too sure about the other ranged classes for WvW.
This is good ranger advice. I use longbow with axe/warhorn swap. Just don’t forget to manage your pets.
I have an elementalist that I thought I was gong to love, but I really don’t enjoy playing her too much. This is a personal preference, some players adore their elm.
I just made a necro last week, level 30 something now, and I must admit that I enjoy her a lot more than I thought I would. Against my better judgement, I took her into WvW using a staff w/ dagger/warhorn swap, just to try her out. Surprisingly, she did pretty well! She died a couple of times, but all things considered, I was pleased.
Another ranged option would be warrior. As much as I generally hate to promote them, they have 2 long range weapons (longbow & rifle) which can throw out a fire field, blast finisher, stack vuln, and kill shot. It’s not elegant, but if you can keep yourself at range you can rain it down. Obvously, warriors have some great melee options too if you get pulled into the fray.
[TTBH] [HATE], Yak’s Bend(NA)
Another ranged option would be warrior. As much as I generally hate to promote them, they have 2 long range weapons (longbow & rifle) which can throw out a fire field, blast finisher, stack vuln, and kill shot. It’s not elegant, but if you can keep yourself at range you can rain it down. Obvously, warriors have some great melee options too if you get pulled into the fray.
Very true. My main toon is a warrior. I use a longbow for range and a greatsword for melee. I will use the fire field, then blast finish, then swap to GS to finish them off. It’s pretty fun.
Necromancer is pretty solid in all aspects of the game except for maybe PvE dungeons.
Conditions/boon (both application and removal) are all the meta right now in wvw/pvp.
Rangers are pure fun. Speed and good distance
Long bow and Great Sword
LOVE my Necromancer.
too many choices to list. They are a swiss army knife of deadly fun.
Mesmers
Can really screw up groups giving them speed and all kind of fun.
But for WvW Bow/ Great sword Warriors rule.
Warriors have great long bow skills but dont have the same range as a ranger traited in longbows. I would go with warrior but it all depends on which set of skills you like better.
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