For everything else theres Mastercard.
Need help picking a new class
For everything else theres Mastercard.
If you want a healer, try the Water Elementalist. Although there is no dedicated healers, a Water Elementalist is the closest thing. Elementalists are also mage-y, AND they use daggers, so they’re not too far off from the assassin-type either.
sounds like you would enjoy an elemetalist for a sterotypical mage type. you might want to also try a mesmer for a tricky mage type, with some assassin-y type tricks
sounds like you would enjoy an elemetalist for a sterotypical mage type.
Elementalists in GW2 are nothing like a stereotypical mage. Dual wielding daggers in melee range and constantly stance dancing between elements doesn’t exactly bring Gandalf or Merlin to mind. They’re more like Aang from Avatar: The Last Airbender.
(edited by Draco Aurum.7520)
I do agree with the previous replies that Elementalist or a Mesmer would probably be safe bets. As to your second question: if you don’t like a class by level 30 at the latest it’s time to say goodbye. And try and take your time with a class when you first start out. I think people are so busy rushing to level to really get a feel for their class.
Henge of Denravi since day 1
Hey guys,
I picked up an ele to give it a try and am liking it so far, except for staff I don’t know why but I am not really enjoying using staff.
For everything else theres Mastercard.
Try scepter/dagger.
I’ll also add that when playing Ele that you’ll be very effective if you swap between attunements during fights.
(edited by Ayrilana.1396)
In my experience of elementalist, staff is the most support-oriented weapon, it has some awesome stuff but seems to work best from the back lines of a fight. Dual daggers is very aggressive and requires you to be very quick and attentive to stay alive, but I find it great fun. Sceptre is somewhere in the middle, and probably the closest to a standard mage style I think (with focus or dagger off-hand according to your preference).
@Draco Aurum: Wow, I never thought about it, but maybe part of the reason I enjoy d/d ele so much is that the style is similar to bending in that show. I’ve always thought the bending styles were rather elegant and appealing!
As general advice to the OP, I played every class to around level 10 in beta to get a feel for them, and while you definitely learn more by progressing them further, 10 is a good place to aim for a taster. Whichever class you play, don’t neglect the profession mechanic (the F1 etc skills) – it’s often the key that makes other abilities start to make sense. As Ayrilana says, eles really benefit from switching attunements mid-fight, but it took me many many levels to get the hang of using it.