best statistical loot in the game. We want everyone on equal power base.”
Need help regarding WvW badges
best statistical loot in the game. We want everyone on equal power base.”
While I’m not a big WvW person, my own experience is that its hard to get WvW Tokens. With that in mind, here’s my suggestions.
1) The jumping puzzles do award WvW badges. I’ve heard that many people who are just grinding WvW badges towards their Legendary weapons will just take a stable of alts into the WvW jumping puzzles as a way to grind out their tokens. (These player just do the jumping puzzles for the tokens and avoid the traditional way of getting tokens from WvW kills.)
2) ArenaNet changed it so people who get WvW map completions will now get x10 WvW tokens amongst their rewards. If you’re got new alts who still have mob objectives undiscovered, then this could be another way to get a quick boost in the WvW token area.
3) All of the token farmers swear that +Magic Find is essential to increase the WvW loot bag drop rates. People are getting these bonuses from Guild flags, Food buffs, and a set of +Magic Find gear that they use for farming.
4) Defending a keep can end up giving out a lot of tokens when you’re in active conflicts. I once rushed into a mostly empty keep with a small zerg of about 10-15 people on my heels. Rushing to the top of the wall, I saw that someone had previously built a Boiling Oil weapon over the keep’s gate. Using just that seige weapon, I ended up getting a bunch of WvW loot bags (which appear at your feet when using seige equipment) and got some tokens out of them. If you’re in a highly activate WvW map, this is a viable strategy.
5) Otherwise you’re just going to have to run with a large zerg. Make sure to use as many AoEs as possible to flag the most amount of opponents. If a flagged opponent dies, then they might drop a loot bag for you. It doesn’t even matter if you only did a paper cut’s worth of damage to that opponent and someone else did all of the hard work.
Make sure you join a group. I get a lot more tokens when I’m in a full group.
Oh and siege weapons are your best friend. It only costs 6s to buy an arrow cart or ballista (or you can get them free at the JP) and once you learn to set them up and use them properly you can get a lot of loot bags.
Ok will try grouping/AoE+siege weapons, thanks. But really, the items could cost a bit less..
best statistical loot in the game. We want everyone on equal power base.”
I believe part of your problem is Badges are awarded to the killing blow unless a certain damage threshold is achieved by a single person. So normally the people doing the executions get the badges and healers and tanks get none.
I get a lot more badges on my glass cannon thief than my control warrior for this reason.
I believe part of your problem is Badges are awarded to the killing blow unless a certain damage threshold is achieved by a single person. So normally the people doing the executions get the badges and healers and tanks get none.
I get a lot more badges on my glass cannon thief than my control warrior for this reason.
Pretty much this. Need to farm badges, roll a thief or mesmer. I get more on my thief.
[Rage] Smelly Tree Sap — Band Camp Babe — Bannned Character--Spooner
That seems right, what a kittening bad game design.
That also means if someone is stomping an opponent who’s down, if someone else kills the downed opponent by pure damage before the first player can actually finish the stomp, the first player gets no badges but the dps’er gets them (if they drop at all), right?
If that’s right, it means basically never stomp people, but do dps instead?
And in a zerg, never DOWN people, but only dps those which are already down?
I think the whole down mechanics should maybe just be removed, they just make everything silly, from AoEing random stuff to get rally, over 2v1 problems, up to badge issues.
I also think, however, that arenanet probably doesn’t care^^.
best statistical loot in the game. We want everyone on equal power base.”
(edited by Antiriad.7160)