Need some help ...
or maybe i might try out guard…
You have missed two professions, Ranger and Engineer. Having played neither of these nor Thief. I can only give you limited advice. But based on the armor these classes wear, in most circumstances, Warrior and Guard will surpass them. Damage wise, Thief has quite good burst damage, while Necromancer gets most of it’s damage from conditions. If you want to see the class at level 80, head to Heart of the Mists, you can fully customize your traits and skills.
i see.. thanks yeah iv neever tried an engi.. but i do have a ranger at the start i loved it but now .. iv gone of it .. yeah iv tried heart of mist -_- theif is more of a troll class as they can go in and backstab u .. then run of .. tbh im just stuck myself i do like necro but i guess all classes has its good and bad points.. but warriors and guardians i see are mostly overplayed or people prefer them.. atm im really stuck
Wars are easy, but as you say overrated/played. Same with Guards, although I’d suggest you make an exception for them since they’re pretty fun/useful. Thief is usually squishy, they need a little help in that department. Elementalist are actually pretty easy to play (staff ele, you’ll learn more stuff as you play along). Necros are big on condition damage, which aren’t that effective right now, but they do have other options. Engineer is ‘fun’ (I personally don’t think so, but to each his own), and Ranger is kinda underplayed imo. Mesmer I’d wait on, but they’re very versatile.
This from a WvW perspective (I don’t do the PvE thing) my own experience of 4 different classes at lvl80:-
1/ Thief needs skill and a lot of practice to play well. It’s not really suitable as a first character. It’s a ‘loner’ class designed for 1v1 ganking or 1vX trolling.- not much else.
2/ Ele is also a skill-based character – it’s difficult to juggle so many skill cool-downs at once. D/D is fun melee but Staff is more in demand for it’s combo. fields.
3/ Guardian is basically a melee support class. It’s hopeless in a 1v1 situation because it has no range but in a zerg it becomes king of the heap. It can stand against multiple enemies by buffing it’s allies and can pile into the front of the enemy zerg like a tank. It is able to tag lots of enemies at once so you get a LOT of loot playing guardian.
4/Mesmer – Great fun to play. Confusing the heck out of enemies with multiple clones and illusions, good ranged attack and close-up defence. Doesn’t need a huge amount of skill to get results. Frustratingly slow movement, often found trailing at the back struggling to catch up with the other players. Not much loot because it’s not got much offensive AoE and is always last to get to the Lord’s room.
I have 8 characters. One of each profession. I wanted to experience all of them and yet most were squishy while leveling, the ones I tend to play the most now are Theif, Engineer, Mesmer, and Necro. I have the others waiting at world bosses to get some loot daily but for most of the time, I spend farming my materials for my second legendary.
You said yourself, you’re new to the game.
It’s a very deep and complicated game and it takes a long while to get to really understand the play-style of a profession. I’ve got 4 level 80s all at high rank in WvW and I’m still learning.
There isn’t a lot of difference in base stats between professions and it can be made up by choice of gear. You can make a very tough thief with no DPS or a squishy one with lots. You can also make a moderately squishy one with not-very-good DPS.
No one profession has more damage than another or more healing or more defence, it all depends on how you set the gear and traits for each. You constantly have to trade one for another until you find a build that fits your individual style.
You need to pick a profession based on HOW you want to play and take it from there.
You like sneaking around on your own, waiting to gank an unwary or damaged opponent? Then you’re a thief.
You like to jump in and lay waste to a slew of enemies with a greatsword and die valiantly on a pile of dead foes? Warrior.
You want to stand like a rock knee deep in loot bags, unharmed while your allies slaughter the opposition using powers granted by you? Guardian.
Confuse your foes, bewilder them until they fall on their own swords and die not knowing why? Mesmer.