New player - Best Profession to Learn GW2
Your best bet would be thief. To play thief successfully against well versed players you have to know their class in and out. You have to know how their builds work and exactly how to counter it. Thief may be one of the higher DPS classes out of the 3 but it’s also the least forgiving one. In PVP for every mistake you make you will be punished for it.
Play an ele. They’re in the worst state in pvp right now. But you’ll be able to push your limit and learn how to hard counter all classes.
- doranduck, 2016 on Lore in Raids
Well, all classes really have their advantages and disadvatages, so you probably won’t find a straight answer here, BUT I can give you a little info about the classes when it comes to PvP.
HEAVY:
Warriors – Easiest to play and very forgiving. Since they build around condition resistance and CC resistance, a lot of your mistakes will be forgiven and you’ll almost always have second chances in fights. If you want to learn how to play Guild Wars 2 (PvP wise) in general, warrior holds the basics of all classes, so they’re your best bet.
Guardians – These guys can take a lot of damage. There is a reason why people love them in every part of the game (PvE, WvW, PvP). However they do require quite a bit of skill and just certain knowledge on how to use them.
MEDIUMS:
Rangers – My main PvE character ^^. A lot of people throw hate at them, sadly, but in PvP, they’re actually one of the strong ones, since spirits work well, as well as their signets if their trinkets of signet pet-owner sharing is enabled. However, if you choose them, keep in mind 2 things: 1. CONTROL YOUR PET! I can’t stress this enough. Pets AI isn’t perfect, that’s true, but that isn’t an excuse to not control them and use their potential. You’d be surprised what you can do with those; 2. Just because they’re called rangers, doesn’t mean they should be in range all of the time
Thieves – Again, very forgiving, but not as strong as you would think. Thieves are usually ‘newbie hunters’, because it always takes a while for players to figure out how the stealth system works in their games and how to detect them. Nowadays, for me, it’s easy to guess where the thief would go after going to stealth. It’s just something that comes in time. Does that mean that thieves are bad against veterans? Not even close. A good thief can, again, use some crazy combos that takes a lot more than just intuition and skill to detect and counter!
Engineer – Currently OP in PvP, imo. They rely on tactics, rather than just pure skill use. They really kind of force you to position yourself right and time things right, but for those who learn to do those things. I’ll tell ya, I’ve seen these guys do wonders!
LIGHT:
Mesmer – When it comes to PvP, these ones are made to 1v1. I still think they’re the strongest out there in that point. However, you need to react right, since 1 error can cost you a lot. Newer players often fall for these guys as well, since they throw confusion on their enemies, which damages enemies whenever they use an ability/skill (even their autoattack), so new players not knowing that pretty much suicide fighting with them.
Elementalists – I haven’t player them much, but I can only tell you that times come when I attack them, their lifepool goes down so fast, but very often all they need is that 1 hit and it all goes down to hell. If you’re looking for a challenge, try them out.
Necros – Ever heard of a term ‘condition mancer’? Mesmers throw boons, these guys just turn them into conditions. There aren’t many of them out there, but I’ll tell you this: They aren’t wanted in PvE sadly (which I think is a mistake), BUT WvW folks are scared of them, as well as the PvP comunity. There always has to be a reason for that!
Well, all classes really have their advantages and disadvatages, so you probably won’t find a straight answer here, BUT I can give you a little info about the classes when it comes to PvP.
HEAVY:
Warriors – Easiest to play and very forgiving. Since they build around condition resistance and CC resistance, a lot of your mistakes will be forgiven and you’ll almost always have second chances in fights. If you want to learn how to play Guild Wars 2 (PvP wise) in general, warrior holds the basics of all classes, so they’re your best bet.
Guardians – These guys can take a lot of damage. There is a reason why people love them in every part of the game (PvE, WvW, PvP). However they do require quite a bit of skill and just certain knowledge on how to use them.
MEDIUMS:
Rangers – My main PvE character ^^. A lot of people throw hate at them, sadly, but in PvP, they’re actually one of the strong ones, since spirits work well, as well as their signets if their trinkets of signet pet-owner sharing is enabled. However, if you choose them, keep in mind 2 things: 1. CONTROL YOUR PET! I can’t stress this enough. Pets AI isn’t perfect, that’s true, but that isn’t an excuse to not control them and use their potential. You’d be surprised what you can do with those; 2. Just because they’re called rangers, doesn’t mean they should be in range all of the time
Thieves – Again, very forgiving, but not as strong as you would think. Thieves are usually ‘newbie hunters’, because it always takes a while for players to figure out how the stealth system works in their games and how to detect them. Nowadays, for me, it’s easy to guess where the thief would go after going to stealth. It’s just something that comes in time. Does that mean that thieves are bad against veterans? Not even close. A good thief can, again, use some crazy combos that takes a lot more than just intuition and skill to detect and counter!
Engineer – Currently OP in PvP, imo. They rely on tactics, rather than just pure skill use. They really kind of force you to position yourself right and time things right, but for those who learn to do those things. I’ll tell ya, I’ve seen these guys do wonders!
LIGHT:
Mesmer – When it comes to PvP, these ones are made to 1v1. I still think they’re the strongest out there in that point. However, you need to react right, since 1 error can cost you a lot. Newer players often fall for these guys as well, since they throw confusion on their enemies, which damages enemies whenever they use an ability/skill (even their autoattack), so new players not knowing that pretty much suicide fighting with them.
Elementalists – I haven’t player them much, but I can only tell you that times come when I attack them, their lifepool goes down so fast, but very often all they need is that 1 hit and it all goes down to hell. If you’re looking for a challenge, try them out.
Necros – Ever heard of a term ‘condition mancer’? Mesmers throw boons, these guys just turn them into conditions. There aren’t many of them out there, but I’ll tell you this: They aren’t wanted in PvE sadly (which I think is a mistake), BUT WvW folks are scared of them, as well as the PvP comunity. There always has to be a reason for that!
Many thanks for your insightfulness!