Next class for mob tagging
I’ve been having good results with my elementalist. Not as great as my (also) FT-wielding engineer, but still, pretty good.
Necro is awesome for mass tags. Use a good well build with staff (for marks). Use plague for elite. Death Shroud #4. You can’t miss man.
Necro with wells, use Death Shroud 4, Staff, and dagger. And you’ll tag like crazy.
I prefer dagger over staf, because of the speed of the attacks.
Necro also has epidemic: http://wiki.guildwars2.com/wiki/Epidemic
Just target at something with conditions on it and hit it.
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
Necro, for sure. You have multiple wells that do damage/cause conditions. You also have axe 3 which is an aoe, scepter which has an aoe, dagger offhand aoe, warhorn aoe (#5 skill), and all of the staff marks. Plus, you have Death Shroud 4 which is a huge aoe.
I noticed my ranger with axe/torch really picks up tags well, in the labyrinth. Rush in, drop a fire circle, step away a little and throw the bleeding axes and you should get a nice tag rate. Swap to longbow and lay down the AoE if any remain. I use piercing shots and that helps too, sometimes. Then swap back, rinse and repeat. Your DPS is lower but if tagging is your goal then DPS is secondary really.
I found it pretty easy to tag with short bow, double axe ranger. I get about 100 bags or so each half hour in a decent zerg.
I was only getting around 70 with my staff, hammer guardian. On the other hand, I was able to solo a few doors with her. Took forever though.
For farming specifically the lab, definitely necromancer – especially if you have the help of a party.
With a wellmancer leech build, using axe/warhorn and staff, you’ll get plenty hits in at potentially 0-900/1200 range. Learn to use horn #5 and stack on the tightest clusters of mobs, and place your wells carefully on clusters you can’t be at, at the same time.
Even with the tiny bit of leech damage from your locusts and wells, if party is helping contribute to damage tagging, just that little bit of damage will net you loot.
Also don’t forget about DS #4 and #5..
My next vote would probably go to warrior or ranger, both can do decently well at farms in general. GS and axe/axe warriors do quite well if the mobs aren’t too spread apart. Keep moving while casting axe #5 to hit more than just the same targets, be sure to use arcing slice with GS. (5 targets). I actually really find reckless dodge trait to be helpful too, particularly when paired with GS#3 for movement.
Rangers can do well with axe/torch or even axe(Pref with offhand training traited) and longbow. Traps are very helpful too. Alternatively, you can try Piercing Arrows with the shortbow: I’ve seen manually aimed shortbow rangers utilizing piercing and the machine gun auto to do incredibly well against even engineers and guardians in tagging events. I don’t envy them for having to constantly mash #1 though…
For the toast!
For farming specifically the lab, definitely necromancer – especially if you have the help of a party.
With a wellmancer leech build, using axe/warhorn and staff, you’ll get plenty hits in at potentially 0-900/1200 range. Learn to use horn #5 and stack on the tightest clusters of mobs, and place your wells carefully on clusters you can’t be at, at the same time.
Even with the tiny bit of leech damage from your locusts and wells, if party is helping contribute to damage tagging, just that little bit of damage will net you loot.
Also don’t forget about DS #4 and #5..
My next vote would probably go to warrior or ranger, both can do decently well at farms in general. GS and axe/axe warriors do quite well if the mobs aren’t too spread apart. Keep moving while casting axe #5 to hit more than just the same targets, be sure to use arcing slice with GS. (5 targets). I actually really find reckless dodge trait to be helpful too, particularly when paired with GS#3 for movement.
Rangers can do well with axe/torch or even axe(Pref with offhand training traited) and longbow. Traps are very helpful too. Alternatively, you can try Piercing Arrows with the shortbow: I’ve seen manually aimed shortbow rangers utilizing piercing and the machine gun auto to do incredibly well against even engineers and guardians in tagging events. I don’t envy them for having to constantly mash #1 though…
Yes. The walls in the lab work well for channeling targets for the short bow. When things thicken go to double axe.
Going to run it now with GS just to see.
Get a Thief. Equip two pistols. Equip Signet of Malice for your heal. Equip caltrops. Equip Daggerstorm as your Elite. Put 4 points into Trickery and trait Ricochet. The other 10 trait points are up to you though I would suggest any Iniative return you can get (3 into Critical strikes). Spam Unload like it’s going out of style.
No other build even comes close to the amount of tagging you can do in the Lab with this setup.
*Note: Bounces from Ricochet can cover a 2100 unit radius.
*Note 2: This is for maximum tagging and isn’t the best against the Lab Bosses.
*Note 3: Because the random nature of Ricochet traited Unload, the Skeletons with Retaliation can wreck you nearly instantly. (They will also destroy the other ‘tagging builds’ above unless ‘Corrupted’ or ‘Nullified’)
Feel free to hit me up in game for a more detailed/specific guide which can put out a good share of damage.
As long as the mobs stay in one place (like they do at the farm doors), any class will do well (except maybe mesmer). You just need a set up that does lots of hits of aoe damage; preferably not just based on your auto attack (as this is usually limited to 3 targets, rather than 5).
Get a Thief. Equip two pistols. Equip Signet of Malice for your heal. Equip caltrops. Equip Daggerstorm as your Elite. Put 4 points into Trickery and trait Ricochet. The other 10 trait points are up to you though I would suggest any Iniative return you can get (3 into Critical strikes). Spam Unload like it’s going out of style.
No other build even comes close to the amount of tagging you can do in the Lab with this setup.
*Note: Bounces from Ricochet can cover a 2100 unit radius.
*Note 2: This is for maximum tagging and isn’t the best against the Lab Bosses.
*Note 3: Because the random nature of Ricochet traited Unload, the Skeletons with Retaliation can wreck you nearly instantly. (They will also destroy the other ‘tagging builds’ above unless ‘Corrupted’ or ‘Nullified’)Feel free to hit me up in game for a more detailed/specific guide which can put out a good share of damage.
I used this to level my thief during last year’s Halloween event. It’s decent if the mobs are a little more spread out.
However for tight clusters, like foe doors, I still prefer ‘shotgunning’ with SB #2 point blank – you’ll simply be more likely to hit every target than with ricochet, when tightly packed like that.
For the toast!
Necro and Ele both have great fast recharge AOE skills, for any group type play those are awesome classes for tagging mobs.