Q:
No hero points till 71?
A:
You should be getting them starting at level 11.
http://wiki.guildwars2.com/wiki/Hero_point
You no longer get any from leveling after hitting 80 as you did with skill points.
RIP City of Heroes
I had read that page previously, but thanks for the link.
End result, I have not received any hero points for leveling, and I’m not sure why. Should this be something I try to submit a ticket on or some such?
Edit: I read the entirety of that article instead of just the start, and it does actually state the issue I’m having.
Really stupid that they basically gave me negative hero points until I out-level the ones I have, with no way to change what I have.
(edited by Chammorine.2517)
Ah, it mapped your skills and traits you had as best as it could and “charged” you for them even though you couldn’t have all of those with the current system.
I only played my level 80s when Traits 3.0 hit so it was just a matter of spending all the points it didn’t allocate to unlock them all. Only “newish” character was made during Traits 2.0 and didn’t have any yet.
Good it’s sorted out. Now you just have to dig yourself out of that hole.
RIP City of Heroes
Really stupid that they basically gave me negative hero points until I out-level the ones I have, with no way to change what I have.
Do hero challenges. The wiki says you still get points from them that you can use immediately. You’re only blocked from earning hero points from levelling due to negative points.
When ANET made the switch to the hero point system, they had to choose between giving everyone a reset to spend their points where they wished or try and match players current build. They went with matching the current build because they were worried about players who had left the game for a while and couldn’t remember their build. Plus an empty skill bar would be rather terrible for players who logged off in an area containing enemies.
Since level 80s have more hero points than they would need to unlock everything, even if they hadn’t done a single hero challenge, I’d say that was the right call.
At which point ANET were left with the question of what to do with players who had a build that cost more points than they had after the change. How should the code decide which skills/traits should be given and which should remain locked ?
Code to give negative points is going to be easier to write and test than code which decides which skills/traits you don’t get to have, and wouldn’t anger as many people as the code getting it wrong.
Finally, there is a bug that affected some elementalists where they had a lot of points put into earth by the conversion.
Plus an empty skill bar would be rather terrible for players who logged off in an area containing enemies.
All that would have done is cost someone a bit less than 2s .. maybe. They would still have all their weapon skills so it’s not really an empty bar.
I just don’t understand why they couldn’t give you the amount of hero points you were supposed to’ve earned already and called it a day. I don’t think the system is complicated enough IMO to decide players wouldn’t “remember their build” to the extent that they would make broken characters.
Pretty simple idea IMO, refund you the points you would have & let you pick it yourself. If not, there is NO reason to put MORE points than you could’ve possibly had in a build at any given level (especially that the player didn’t pick), not give them any way to change it, and call it a day.
I am significantly less miffed than I was last night, as I level up more, it’s now said my first skill points are at 31 and I get 8. So, soon-ish, I’ll actually be able to play the way I want! GASP!