Ehmry Bay Guardian
Okay I'd like to Help
Ehmry Bay Guardian
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
I believe it says it right on the attribute list when you have him targeted, but you have to deplete his breakbar to prevent that attack.
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
I believe it says it right on the attribute list when you have him targeted, but you have to deplete his breakbar to prevent that attack.
Ah, so I’ve just had too few people there with me. Still… the idea of relying on other people’s CC to prevent me from losing all stacks when I was at full health (not to mention inconveniencing the people around me by having them revive me, since I normally don’t go down)… is a pretty frustrating mechanic.
And voila! I have taken the thread off-topic again. My bad.
Ehmry Bay Guardian
I admire you for putting your money where your mouth is, Vayne. I don’t see many people that love HoT saying much to people that dislike it that doesn’t include some version of L2P. So, it’s refreshing to see someone actually offering their time to help.
I’d change a lot about HoT no doubt, but I’ve found it less intensely unfriendly a month later than I did upon release. There’s much to be said for keeping plugging away at something until you can reach a level of comfort.
That said, the only thing that I really want right now is if you can get me into a map that guarantees the Gerent goes down successfully.
Eh, have a friendly bump.
Maybe hopefully some of the people complaining will take you up on the offer instead of being the stereotypical keyboard warrior.
The only kind of warriors that exist in Tyria. That’s coming from an actual warrior (I guess I’m both).
Unlucky since launch, RNG isn’t random
PugLife SoloQ
I admire you for putting your money where your mouth is, Vayne. I don’t see many people that love HoT saying much to people that dislike it that doesn’t include some version of L2P. So, it’s refreshing to see someone actually offering their time to help.
I’d change a lot about HoT no doubt, but I’ve found it less intensely unfriendly a month later than I did upon release. There’s much to be said for keeping plugging away at something until you can reach a level of comfort.
That said, the only thing that I really want right now is if you can get me into a map that guarantees the Gerent goes down successfully.
Yeah… stick me in that party too. I’ve never seen that guy go down (in fact, I’ve never even heard about anyone succeeding the meta). Seriously, even just telling that it is in fact possible will brighten my day!
Ehmry Bay Guardian
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
Break his breakbar before he stealths. Then he can’t use that attack. It does require coordination. It helps if some people can see invisible foes too.
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
Break his breakbar before he stealths. Then he can’t use that attack. It does require coordination. It helps if some people can see invisible foes too.
The weird thing to me is that it’s random; there’s no clear indication (that I know of) of why he chooses who he chooses, or why he can 1-shot a massive Norn guardian tank with ascended gear.
Ehmry Bay Guardian
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
Break his breakbar before he stealths. Then he can’t use that attack. It does require coordination. It helps if some people can see invisible foes too.
The weird thing to me is that it’s random; there’s no clear indication (that I know of) of why he chooses who he chooses, or why he can 1-shot a massive Norn guardian tank with ascended gear.
It’s not really random. He targets pretty much everyone. It’s a killing shot. The mechanic is to prevent him from doing it at all.
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
Break his breakbar before he stealths. Then he can’t use that attack. It does require coordination. It helps if some people can see invisible foes too.
The weird thing to me is that it’s random; there’s no clear indication (that I know of) of why he chooses who he chooses, or why he can 1-shot a massive Norn guardian tank with ascended gear.
It’s not really random. He targets pretty much everyone. It’s a killing shot. The mechanic is to prevent him from doing it at all.
Oh? Because I’ve been in groups where ~10 are targeted and the rest revived us when we dropped. Revived one of my friends a couple of times from it as well.
Ehmry Bay Guardian
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
Break his breakbar before he stealths. Then he can’t use that attack. It does require coordination. It helps if some people can see invisible foes too.
The weird thing to me is that it’s random; there’s no clear indication (that I know of) of why he chooses who he chooses, or why he can 1-shot a massive Norn guardian tank with ascended gear.
It’s not really random. He targets pretty much everyone. It’s a killing shot. The mechanic is to prevent him from doing it at all.
Oh? Because I’ve been in groups where ~10 are targeted and the rest revived us when we dropped. Revived one of my friends a couple of times from it as well.
I"m guessing he targets a large AOE and some people just happen to be outside of it. But the target is still just everyone in it. It doesn’t matter how tank you are. If you’re in that target area, you’re going to go down.
And you can stop the attack by breaking the bar. The idea is for that never to happen. That’s the mechanic.
Too true! In Maguuma, it’s I swung my sword, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, I swung my sword again, come on… still not dead?
Followed by wait… I was full health and I dodged! How’d that Axemaster insta-down me?
lol that’s cause you’ve been doing nothing but swinging the sword, kinda need defensive skills sometimes :P
Well… if it’s the axemaster you’re talking about, I’ve tried jumping, dodging, blocking, gliding, reflecting… haven’t gone online in search of a way to stop being downed yet (because there has to be some way to figure it out in-game), but seriously… I don’t understand this mechanic. If he dropped us to 1 hp, I’d be able to cope. I built up my stacks and I guarded them jealously until he cheated…
Break his breakbar before he stealths. Then he can’t use that attack. It does require coordination. It helps if some people can see invisible foes too.
The weird thing to me is that it’s random; there’s no clear indication (that I know of) of why he chooses who he chooses, or why he can 1-shot a massive Norn guardian tank with ascended gear.
It’s not really random. He targets pretty much everyone. It’s a killing shot. The mechanic is to prevent him from doing it at all.
Oh? Because I’ve been in groups where ~10 are targeted and the rest revived us when we dropped. Revived one of my friends a couple of times from it as well.
I"m guessing he targets a large AOE and some people just happen to be outside of it. But the target is still just everyone in it. It doesn’t matter how tank you are. If you’re in that target area, you’re going to go down.
And you can stop the attack by breaking the bar. The idea is for that never to happen. That’s the mechanic.
I always figured it was a certain number of players who get tagged and downed? When I have played the boss, not everyone is ever tagged even though they were all stacked on him. So those tagged get downed if not break bar, then rest just quickly heal. And then he dies in a bit. So if it is a small group I would assume they all get tagged. S very easy with a lot of players, dont need to break bar, just wait until downed then heal and keep fighting.
On topic, salute to you Vayne. This forums can get me so annoyed with lots of, in my eyes, kittenbad complains. Then you try to explain and show them wrong. Keep it up!!
Hey Vayne,
actually I was just joking around. I got all my pets in the first week. Funny thing is, I even got my electric wyvern with just basic gliding and got an achievement for advanced gliding to the area (thought that was funny).
Look, I understand where you are coming from. When HoT went live, I told my wife that the expansion might be to difficult for her to enjoy. Nontheless we bought two copies, as she asked me to teach her to get better at stuff. She is what I would call an extreme casual, playing maybe 2 to 4 hours a week.
She made great progress. She created her own, more defensive build (before that, I managed her traits), she learnt how to read tells and when to dodge. We are now working on utility skill functionality – and what to equip in what situation (like stun breaks).
Next will be combo fields and finishers, which will be great fun.
So long story short, she got a lot better at the game. She sort of got more invested.
This won’t solve the problem that the game is on timers though. While she got better, she still misses out most of the stuff, because she does not have the time to do the metas.
Before HoT we went to Tequatl once in a while (she got an ascended box on her first successful try, yay RNG), did some stuff here and there and it was all great fun.
Now you have to find a map, do events to get participation high enough for whatever reason, be lucky with the players on the map etc. And her masteries will take years to complete (probably will never happen).
The game is more punishing than ever before, and I am not talking about the difficulty here. That is what I got a problem with. Not because of me, as I really think the game is still super easy and I got a bit more time to play, but for all the people that wanted a casual experience and got kicked in the teeth. They might get better in the game, but they are excluded more from the content than ever before.
That’s sad.
The Leveling & Open World Compendium
Hey Vayne,
actually I was just joking around. I got all my pets in the first week. Funny thing is, I even got my electric wyvern with just basic gliding and got an achievement for advanced gliding to the area (thought that was funny).
Look, I understand where you are coming from. When HoT went live, I told my wife that the expansion might be to difficult for her to enjoy. Nontheless we bought two copies, as she asked me to teach her to get better at stuff. She is what I would call an extreme casual, playing maybe 2 to 4 hours a week.
She made great progress. She created her own, more defensive build (before that, I managed her traits), she learnt how to read tells and when to dodge. We are now working on utility skill functionality – and what to equip in what situation (like stun breaks).
Next will be combo fields and finishers, which will be great fun.
So long story short, she got a lot better at the game. She sort of got more invested.
This won’t solve the problem that the game is on timers though. While she got better, she still misses out most of the stuff, because she does not have the time to do the metas.
Before HoT we went to Tequatl once in a while (she got an ascended box on her first successful try, yay RNG), did some stuff here and there and it was all great fun.
Now you have to find a map, do events to get participation high enough for whatever reason, be lucky with the players on the map etc. And her masteries will take years to complete (probably will never happen).
The game is more punishing than ever before, and I am not talking about the difficulty here. That is what I got a problem with. Not because of me, as I really think the game is still super easy and I got a bit more time to play, but for all the people that wanted a casual experience and got kicked in the teeth. They might get better in the game, but they are excluded more from the content than ever before.
That’s sad.
Well, unfortunately the timer has upsides and downsides. Without timers, you had to just guess when stuff was up. It’s like that with temple events in Orr now and I find that far more frustrating than timers. Timers give you certainty. No timers give you no certainty.
Anet can’t make a game for everyone. If someone can only play very limited hours, it’s entirely possible that they wouldn’t get an event they need anyway. This way people with time can get stuff with some reliability.
One thing now is that Fractals are very very fast. My wife and I two man some low level fractals sometimes, just for a change of pace. When the rewards increase in December it might be something you guys can do together.
I am a new player and found the HoT story stuff to be impossible. Trying to catch up to some other players. Took me 3 hours to get masteries feature unlocked at which point i gave up on the jungle and went back to base game. I am guessing my gear isn’t good enough i only have exotic in my main slots and some greens in my trinkets and rings.
I play an elementalist pretty much everything i ran into in HoT one or two shot me.